If you or (someone you know) do any kind of video game journalism and you'd like an early code for my game let me know. Launch is soon. No one is too small to help! π
Boosts appreciated.
If you or (someone you know) do any kind of video game journalism and you'd like an early code for my game let me know. Launch is soon. No one is too small to help! π
Boosts appreciated.
Guess what.. I pushed a build of Byte Driver to Steam for the first time last night.
Insert "It's happening" gif here in your mind please.
ππΌ ππΌ
Please recommend me a #gamedev tutorial for #tutorialJam.
Any engine. Anything you like.
Public or private toots welcome. Boosts okay! π π
Happy Spocktober, friends!
Send me and my little game to MAGFest then come hang out with my in Maryland.
Signal Boosting much appreciated!
https://www.kickstarter.com/projects/miketiv/byte-driver/posts/2267376
That looks like trash. :(
Look here:
CW: Flashing Gif
I'm so in love with this gif I made to promote Byte Driver. π
It's cool to be a fan of your own work sometimes, right?
CW: Flashing Gif
I need to immerse myself in synthwave. Send me Bandcamp links please! ππ πΆπ΅
Second draft on the game trailer. Thoughts?
CW: Jittery high-contrast video game trailer.
Jonkman Microblog is a social network, courtesy of SOBAC Microcomputer Services. It runs on GNU social, version 1.2.0-beta5, available under the GNU Affero General Public License.
All Jonkman Microblog content and data are available under the Creative Commons Attribution 3.0 license.