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Notices by TheMightyGlider (themightyglider@gamemaking.social), page 3

  1. TheMightyGlider (themightyglider@gamemaking.social)'s status on Sunday, 12-May-2019 14:39:50 EDT TheMightyGlider TheMightyGlider

    The 'final' Battle looks good so far!

    #rba #rbadev #gamedev #freegaming #foss

    In conversation Sunday, 12-May-2019 14:39:50 EDT from gamemaking.social permalink
  2. TheMightyGlider (themightyglider@gamemaking.social)'s status on Friday, 10-May-2019 18:10:45 EDT TheMightyGlider TheMightyGlider
    • NightBlade

    @nightblade9
    Another and maybe better idea would be to make some extra eye-candy for the wizards dead. Maybe a white flash together with some dramatic SFX or something like this. (Would be easy to make because I only had to change my fade screen routine a little for this.)

    Anyway I have already a good idea for a item that could be droped.

    In conversation Friday, 10-May-2019 18:10:45 EDT from gamemaking.social permalink
  3. TheMightyGlider (themightyglider@gamemaking.social)'s status on Friday, 10-May-2019 14:41:39 EDT TheMightyGlider TheMightyGlider

    @povoq
    This one got an update just a few days ago, didn't it?
    Maybe a good time to have a look into it.

    I never tryed Mindustry because the screenshots always looked unreadeable to me... but maybe I am wrong about this.

    In conversation Friday, 10-May-2019 14:41:39 EDT from gamemaking.social permalink
  4. David Revoy (davidrevoy@framapiaf.org)'s status on Friday, 10-May-2019 14:09:19 EDT David Revoy David Revoy

    πŸ˜† I made a Bird Avatar Generator β†’ https://www.davidrevoy.com/article720/
    #krita

    In conversation Friday, 10-May-2019 14:09:19 EDT from framapiaf.org permalink Repeated by themightyglider
  5. TheMightyGlider (themightyglider@gamemaking.social)'s status on Friday, 10-May-2019 10:57:56 EDT TheMightyGlider TheMightyGlider
    • NightBlade

    @nightblade9
    Yes, I think an explosion would be a nice dramatic effect. On the other hand it also would hurt the player if he/she is to close and damage the surrounding. This could lead to a frustrating moment if you have been able to kill the wizard but get killd by his blast because you didn't know he will use this last trick.
    But in the and of the day the wizard is a bad guy, so nobody will expact him to fight fair.
    I'm still not sure about this.

    In conversation Friday, 10-May-2019 10:57:56 EDT from gamemaking.social permalink
  6. TheMightyGlider (themightyglider@gamemaking.social)'s status on Thursday, 09-May-2019 13:58:19 EDT TheMightyGlider TheMightyGlider

    ATM I'm thinking about how the evil wizard (boss of the 'main' quest of RogueBox Adventures) should die.
    If his LP drop to 0 he will say some famous final words. But whats next? Simply let him die and drop a cool item? Or let him explode instead?
    Both variants sound kinda rewarding to me.

    #rba #rbadev #gamedev #freegaming #foss

    In conversation Thursday, 09-May-2019 13:58:19 EDT from gamemaking.social permalink
  7. VastleCania (vastlecania@cybre.space)'s status on Wednesday, 08-May-2019 17:19:28 EDT VastleCania VastleCania

    I've never made a map in Doom before, but I've already started making impossible structures and infinite hallways. This game fucking rules, how come nobody ever told me this before?? (Everyone has been saying this for years I just ignored them)

    In conversation Wednesday, 08-May-2019 17:19:28 EDT from cybre.space permalink Repeated by themightyglider
  8. TheMightyGlider (themightyglider@gamemaking.social)'s status on Wednesday, 08-May-2019 11:08:32 EDT TheMightyGlider TheMightyGlider

    @povoq
    This may be true. But I see my game mainly as something I do for my own pleasure.
    My original plan was to release the upcomming version in december 2018 but obviously that didn't work.
    Now my plan is to take the time I need and make the upcomming release of RogueBox Adventutes the best one so far. ;-)

    In conversation Wednesday, 08-May-2019 11:08:32 EDT from gamemaking.social permalink
  9. TheMightyGlider (themightyglider@gamemaking.social)'s status on Tuesday, 07-May-2019 14:45:09 EDT TheMightyGlider TheMightyGlider
    in reply to

    This is no fix deadline of course. πŸ˜‰

    In conversation Tuesday, 07-May-2019 14:45:09 EDT from gamemaking.social permalink
  10. TheMightyGlider (themightyglider@gamemaking.social)'s status on Tuesday, 07-May-2019 14:44:12 EDT TheMightyGlider TheMightyGlider

    Today I've made some nice progress with RogueBox Adventures 'main' quest!
    I hope I will have something I can show until comming weekend.
    All in all the comming release should be ready this summer (or early fall) at current development speed.

    #rba #rbadev #gamedev #foss #fregaming

    In conversation Tuesday, 07-May-2019 14:44:12 EDT from gamemaking.social permalink
  11. TheMightyGlider (themightyglider@gamemaking.social)'s status on Tuesday, 07-May-2019 12:43:08 EDT TheMightyGlider TheMightyGlider

    Geteilt von Mastalab

    @widelands

    Widelands Build 20

    πŸ”— https://peertube.social/videos/watch/916f3d81-c3a7-4f1a-85a7-444607f7641c
    -
    Showcase of the new features in Widelands Build 20. Widelands is a free, open source real-time buildup strategy game with single player campaigns and a multiplayer mode. Get it at https://wl.widelands.org/wiki/Download/ This video was created w...

    In conversation Tuesday, 07-May-2019 12:43:08 EDT from gamemaking.social permalink

    Attachments

    1. Widelands Build 20
      Showcase of the new features in Widelands Build 20. Widelands is a free, open source real-time buildup strategy game with single player campaigns and a multiplayer mode. Get it at https://wl.widelands.org/wiki/Download/ This video was created w...
  12. TheMightyGlider (themightyglider@gamemaking.social)'s status on Tuesday, 07-May-2019 12:33:05 EDT TheMightyGlider TheMightyGlider

    So Widelands has out a new release?
    This are good news for someone who has spent a significant part of his childhood with playing Settlers 2 like I've done. πŸ˜„

    https://wl.widelands.org/

    In conversation Tuesday, 07-May-2019 12:33:05 EDT from gamemaking.social permalink
  13. TheMightyGlider (themightyglider@gamemaking.social)'s status on Tuesday, 07-May-2019 12:32:40 EDT TheMightyGlider TheMightyGlider

    So Widelands has out a new release?
    This are good news for someone who has spent a significant part of his childhood with playing Settlers 2 like I'ce done. πŸ˜„

    https://wl.widelands.org/

    In conversation Tuesday, 07-May-2019 12:32:40 EDT from gamemaking.social permalink
  14. freepo.st (freepost@mamot.fr)'s status on Monday, 06-May-2019 17:20:05 EDT freepo.st freepo.st

    Widelands has a new major release at https://wl.widelands.org/news/2019/May/4/widelands-build-20-released/ - discuss at https://freepo.st/freepost.cgi/post/0f3bjmqq6o #freepost

    In conversation Monday, 06-May-2019 17:20:05 EDT from mamot.fr permalink Repeated by themightyglider
  15. TheMightyGlider (themightyglider@gamemaking.social)'s status on Monday, 06-May-2019 10:55:02 EDT TheMightyGlider TheMightyGlider

    After some technical and real life issues I'm finally ready to toot again. 😁
    I don't have so much new to tell but that I was able to change my daily routines so I have now a bit more time to work on my game #rba and for my other hobby #reading as well.
    It feels good to be able to be creative for at least a few hours every week. I hope I will be able to go on this way and make slow but steady progress on RogueBox Adventures. πŸ‘

    In conversation Monday, 06-May-2019 10:55:02 EDT from gamemaking.social permalink
  16. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Sunday, 28-Apr-2019 17:41:53 EDT halcy​:icosahedron: halcy​:icosahedron:

    Hey! Mastodon.py v1.4.0 is now out on PyPi, with support for just about everything up to Mastodon version 2.8.0, and many bugs fixed!

    Changelog on Github: https://github.com/halcy/Mastodon.py/releases/tag/1.4.0

    Documentation: https://mastodonpy.readthedocs.io/en/1.4.0/

    PyPi Package: https://pypi.org/project/Mastodon.py/1.4.0/

    Sorry for the long wait!

    #mastodonpy #python 🐍

    In conversation Sunday, 28-Apr-2019 17:41:53 EDT from icosahedron.website permalink Repeated by themightyglider
  17. Yann Kervran (yannkervran@framapiaf.org)'s status on Friday, 15-Mar-2019 05:11:38 EDT Yann Kervran Yann Kervran

    I have asked some months ago, but I think it is time to try again: I am looking for a native American/English partner to translate my novels & texts in English.Ofc, we would share the income from English patronage.
    I am fluent enough to check the work but not to do it myself.
    My work is based upon Crusade history, murder mysteries & short stories.
    Everything under BY-SA licence.
    Check the French content there : hexagora.fr

    Retoot welcome

    #translation
    #litterature
    #creativecommons
    #freeculture

    In conversation Friday, 15-Mar-2019 05:11:38 EDT from framapiaf.org permalink Repeated by themightyglider
  18. TheMightyGlider (themightyglider@gamemaking.social)'s status on Thursday, 14-Mar-2019 14:44:49 EDT TheMightyGlider TheMightyGlider

    Lately I've found a hidden gem of early science fiction literature. "Two Planets" by Kurd Lasswitz(1897). I had never expacted a story like this comming from germany at that time.

    https://en.m.wikipedia.org/wiki/Two_Planets

    #books #scifi

    In conversation Thursday, 14-Mar-2019 14:44:49 EDT from gamemaking.social permalink
  19. TheMightyGlider (themightyglider@gamemaking.social)'s status on Tuesday, 12-Mar-2019 18:21:20 EDT TheMightyGlider TheMightyGlider

    #til Legamus is a project similar to LibriVox where volumteers record audiobooks of works that are public domain in the EU (not US ... I know copyright sucks 😐). Its catalogue is much smaller then the one of LibriVox but seems to contain a few gems. 😁

    https://legamus.eu/blog/

    #librivox #freeculture #audiobook #legamus #publicdomain

    In conversation Tuesday, 12-Mar-2019 18:21:20 EDT from gamemaking.social permalink
  20. TheMightyGlider (themightyglider@gamemaking.social)'s status on Saturday, 09-Mar-2019 15:12:07 EST TheMightyGlider TheMightyGlider

    Finally I got proper error messages for dialogues in RogueBox Adventures up to work!
    This is an important step to be able seperate the games logic from its engine. πŸ‘'

    #rba #rbadev #gamedev #foss #freegaming

    In conversation Saturday, 09-Mar-2019 15:12:07 EST from gamemaking.social permalink
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