Jonkman Microblog
  • Login
Show Navigation
  • Public

    • Public
    • Network
    • Groups
    • Popular
    • People

Notices by πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social), page 104

  1. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Friday, 31-Aug-2018 05:42:01 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    • Ruben πŸ‡³πŸ‡΄

    @rsolva In this case, SPDIF is the wrong signal type. To do 5.1 over SPDIF, you need DTS, and to do DTS on Windows 10, your apps and games must support DTS. Your average motherboard sound codec won't encode it for you. My roomie has tried to get 5.1 over SPDIF working with his apps and games on two different systems, and it doesn't work for him.

    In conversation Friday, 31-Aug-2018 05:42:01 EDT from octodon.social permalink
  2. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Friday, 31-Aug-2018 05:38:36 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account

    In case anyone else is being bothered by a "Please update from the iOS 12 Beta" popup on an iOS phone running the latest beta: It's not just your phone: https://www.macrumors.com/2018/08/30/ios-12-beta-update-popup/

    In conversation Friday, 31-Aug-2018 05:38:36 EDT from octodon.social permalink

    Attachments

    1. Invalid filename.
      iOS 12 Users Running Current Beta Plagued With Popup Prompting an Update
  3. 叢恋 (ε¦Ή) (karen@kawen.space)'s status on Friday, 31-Aug-2018 03:40:04 EDT 叶恋 (妹) 叢恋 (ε¦Ή)
    i'm gonna keep the instance up but i think i'm actually done with fedi for a bit (lol jk i know myself and i'm gonna be back in 24 hours anyway but)

    i'm very disappointed by the conduct of some people, so many of you just spew hate and people listen to you because you do it under the pretext of greater good or w/e

    too many bullies, too many bad people, too many assholes

    and too many people who jump onto any hate bandwagon without any fact checking, like, just because of heresay and rumors

    social media are just toxic
    In conversation Friday, 31-Aug-2018 03:40:04 EDT from kawen.space permalink Repeated by thorthenorseman
  4. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Thursday, 30-Aug-2018 18:27:55 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account

    My roomie has two computers that he needs to connect to his Logitech 5.1 system. Using an optical cable for one computer didn't work properly, and also doesn't permit simultaneous listening.

    eBay offered no relevant results for "5.1 mixer", so I'm planning a little electronics project: a board with 12 inputs, 6 outputs and 18 op amps to mix down two analog 5.1 signals into one .

    This is such a common need for hard-core gamers that there really should be a shrink-wrapped product for it.

    In conversation Thursday, 30-Aug-2018 18:27:55 EDT from octodon.social permalink
  5. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Thursday, 30-Aug-2018 14:21:09 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account

    Got my 15" Mid-2015 MacBook Pro back from the repair shop. My hands are feeling happy again. I was using a 2017 model as a loaner. The keyboard was terrible and I never got used to it. It hurt my fingers to type on it because of the lack of key travel. Also, the damned things don't have any ports, so everyone has one of those bars that extend the ports, meaning that it was pointless to remove the ports in the first place. Why, Apple? Why did you do this? I bloody hate you, Johnny Ive.

    In conversation Thursday, 30-Aug-2018 14:21:09 EDT from octodon.social permalink
  6. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Thursday, 30-Aug-2018 08:01:51 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    in reply to
    • soybean

    @popefucker Face capture doesn't fix it either because much of it is about what happens around the eyes, and that data isn't typically captured.

    In conversation Thursday, 30-Aug-2018 08:01:51 EDT from octodon.social permalink
  7. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Thursday, 30-Aug-2018 07:57:36 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    in reply to
    • soybean

    @popefucker Based on how terrible it looks, my theory is that the modelers and animators who tend to work for game companies simply don't pay much attention to face movements, especially not the eyes. Maybe they don't even notice the problem. It's almost as if they are blind to it. It looks awful and I wouldn't accept it if I was making a game.

    In conversation Thursday, 30-Aug-2018 07:57:36 EDT from octodon.social permalink
  8. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Thursday, 30-Aug-2018 07:54:06 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    in reply to
    • soybean

    @popefucker You can do good animation with low-poly models. Character animation is relatively inexpensive in terms of computation; it's mostly a few extra matrix calculations based on joints in a skeleton, specified by keyframes, and it's minor compared to everything else that's going on in a typical high budget game.

    In conversation Thursday, 30-Aug-2018 07:54:06 EDT from octodon.social permalink
  9. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Thursday, 30-Aug-2018 07:49:42 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    in reply to
    • soybean

    @popefucker There's also the whole thing about video gamer self selection among people who make video games. The medium of video games will tend to attract creators who felt inspired by the video games that were on the market, but not the ones who weren't inspired, so game companies will typically have people who don't care much for animation quality. I imagine that the people who do care about that would tend to go into filmmaking instead.

    In conversation Thursday, 30-Aug-2018 07:49:42 EDT from octodon.social permalink
  10. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Thursday, 30-Aug-2018 07:46:35 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    in reply to
    • soybean

    @popefucker Cool character designs and rich environments are routinely prioritised over animation. I think this is forms a feedback loop. People like me, who struggle to feel immersed when the animation is poor, are eliminated from the pool of possible users, causing the demand for vivid animation to remain low. Filmmakers aim for a wider audience, so they must take such concerns into account.

    In conversation Thursday, 30-Aug-2018 07:46:35 EDT from octodon.social permalink
  11. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Thursday, 30-Aug-2018 07:42:06 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    • soybean

    @popefucker It has been done, but apparently, it's *not* such a huge selling point. Gamers *are* willing to pay for games with poor animation. The gamers I know seem more concerned with rendering quality than lively animation, so why prioritise it?

    In conversation Thursday, 30-Aug-2018 07:42:06 EDT from octodon.social permalink
  12. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Thursday, 30-Aug-2018 02:55:09 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    in reply to
    • soybean

    @popefucker Also, animation is more or less free. It's polygons and shaders that cost you resources. Very realistic animation is possible.

    In conversation Thursday, 30-Aug-2018 02:55:09 EDT from octodon.social permalink
  13. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Thursday, 30-Aug-2018 02:54:12 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    • soybean

    @popefucker That Tomb Raider game I talked about had a budget of $100M. By comparison, the movie Frozen had a budget of $150M. Finding Nemo's budget was $94M. You *have* noticed the trend that AAA games have roughly movie-size budgets, right?

    In conversation Thursday, 30-Aug-2018 02:54:12 EDT from octodon.social permalink
  14. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Wednesday, 29-Aug-2018 23:01:13 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    • soybean

    @popefucker You know, if they just did some little things, like write a subroutine that performs automatic eye movements and blinks... Also, add some random jitter to hand movement. Pixar figured that out with Toy Story in 1997. Video game characters? Stiff as robots.

    Animated CG movies have a lot of that stuff figured out; but it seems that few movie animators want to work for game companies... or perhaps game don't want to hire them...

    In conversation Wednesday, 29-Aug-2018 23:01:13 EDT from octodon.social permalink
  15. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Wednesday, 29-Aug-2018 22:54:54 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account

    Can anybody explain why video game human faces, even in top budget games, animate like someone gave botox to a zombie? Also, why do video game characters still have limb movements like robots? Animation quality in video games has hardly improved in 20 years. My roomie was playing the new Tomb Raider on his new gaming PC and the character animation was basically horrible.

    In conversation Wednesday, 29-Aug-2018 22:54:54 EDT from octodon.social permalink
  16. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Wednesday, 29-Aug-2018 22:37:29 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    in reply to
    • Derek Powazek 🐐

    @fraying I was just saying in another thread that if the ghosts of Hitler, Stalin, Mao and Pol Pot joined the site, harassment would STILL not be justified. Mob justice is not justice. It's sadism.

    In conversation Wednesday, 29-Aug-2018 22:37:29 EDT from octodon.social permalink
  17. Derek Powazek 🐐 (fraying@xoxo.zone)'s status on Wednesday, 29-Aug-2018 19:21:17 EDT Derek Powazek 🐐 Derek Powazek 🐐

    Guess what! Good community management doesn’t care if you’re famous or not, or if you’re cis or not, or what sex parts you have or don’t. There are aggressors is the world, and they’re not all the same.

    Ask yourself if you’re being the aggressor right now. And remember that ofttimes aggressors don’t know when they’re doing it.

    If you’re ganging up on someone, you’re the aggressor. If you’re messaging people to trash someone, you’re the goddamn aggressor.

    Be better than that.

    In conversation Wednesday, 29-Aug-2018 19:21:17 EDT from xoxo.zone permalink Repeated by thorthenorseman
  18. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Wednesday, 29-Aug-2018 22:30:26 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    • Bob

    @visitorlizard I'm basically saying that you're horrible if you mistreat people, no matter what your opinion of them is. Under no circumstance is it fine to be toxic.

    In conversation Wednesday, 29-Aug-2018 22:30:26 EDT from octodon.social permalink
  19. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Wednesday, 29-Aug-2018 22:29:14 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    in reply to
    • Bob

    @visitorlizard Or rather, I'm saying that even if it was Hitler and not Wil Wheaton who joined, such behaviour can't be justified.

    In conversation Wednesday, 29-Aug-2018 22:29:14 EDT from octodon.social permalink
  20. πŸ‡³πŸ‡΄ Thor β€” backup account (thorthenorseman@octodon.social)'s status on Wednesday, 29-Aug-2018 22:27:33 EDT 🇳🇴 Thor — backup account πŸ‡³πŸ‡΄ Thor β€” backup account
    in reply to
    • Bob

    @visitorlizard I'm talking about the people who mobbed him off the site.

    In conversation Wednesday, 29-Aug-2018 22:27:33 EDT from octodon.social permalink
  • After
  • Before
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

Jonkman Microblog is a social network, courtesy of SOBAC Microcomputer Services. It runs on GNU social, version 1.2.0-beta5, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All Jonkman Microblog content and data are available under the Creative Commons Attribution 3.0 license.

Switch to desktop site layout.