Jonkman Microblog
  • Login
Show Navigation
  • Public

    • Public
    • Network
    • Groups
    • Popular
    • People

Notices by dave stranding (dthompson@toot.cat), page 3

  1. dave stranding (dthompson@toot.cat)'s status on Monday, 15-Jul-2019 07:44:28 EDT dave stranding dave stranding

    Karen's in, Eugen's out
    scroll up now scroll down
    refresh refresh
    tell me who I'm gonna block now

    (deeply sorry everyone, got the brain worms)

    In conversation Monday, 15-Jul-2019 07:44:28 EDT from toot.cat permalink
  2. dave stranding (dthompson@toot.cat)'s status on Monday, 15-Jul-2019 07:40:56 EDT dave stranding dave stranding

    a limp bizkit parody song about reading the TL "keep scrollin scrollin scrollin scrollin"

    In conversation Monday, 15-Jul-2019 07:40:56 EDT from toot.cat permalink
  3. dave stranding (dthompson@toot.cat)'s status on Sunday, 14-Jul-2019 22:01:45 EDT dave stranding dave stranding

    wrote part of a tetris clone awhile ago. dusted it off tonight, fixed a bunch of bugs, and added simple scoring. I think I'll try to polish it as much as I can just to practice doing that stuff. like right now the rows just instantly disappear when you clear them. would be a lot cooler if there was an animation that happened. maybe some screen shake ;)

    per usual this is written in guile and developed live as the game runs.

    In conversation Sunday, 14-Jul-2019 22:01:45 EDT from toot.cat permalink
  4. dave stranding (dthompson@toot.cat)'s status on Sunday, 14-Jul-2019 14:32:10 EDT dave stranding dave stranding
    • Ephaemera

    @Ephaemera I'm not sure I know what I did there! halp?

    In conversation Sunday, 14-Jul-2019 14:32:10 EDT from toot.cat permalink
  5. dave stranding (dthompson@toot.cat)'s status on Sunday, 14-Jul-2019 14:19:43 EDT dave stranding dave stranding

    letting the birds free range is some work because I have to stay outside to watch for hawks and stuff but also I get to take selfies like this so it evens out.

    In conversation Sunday, 14-Jul-2019 14:19:43 EDT from toot.cat permalink
  6. dave stranding (dthompson@toot.cat)'s status on Saturday, 13-Jul-2019 08:27:51 EDT dave stranding dave stranding

    cooked the first egg that our chickens laid. it was very tasty.

    In conversation Saturday, 13-Jul-2019 08:27:51 EDT from toot.cat permalink
  7. Christine Lemmer-Webber (cwebber@octodon.social)'s status on Friday, 12-Jul-2019 16:44:52 EDT Christine Lemmer-Webber Christine Lemmer-Webber
    • Jakob

    Towards Guix for DevOps https://www.gnu.org/software/guix/blog/2019/towards-guix-for-devops/

    Great blogpost by @jakob ... and great hacking over the course of this summer, too!

    In conversation Friday, 12-Jul-2019 16:44:52 EDT from octodon.social permalink Repeated by dthompson
  8. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 15:19:54 EDT dave stranding dave stranding

    @brad I've been plant boy for a long time. I stand by my brand.

    In conversation Friday, 12-Jul-2019 15:19:54 EDT from toot.cat permalink
  9. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 15:17:08 EDT dave stranding dave stranding

    uwu

    In conversation Friday, 12-Jul-2019 15:17:08 EDT from toot.cat permalink
  10. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 12:15:43 EDT dave stranding dave stranding
    • sirgazil

    @sirgazil turns out you were right! she was the one that laid the egg. she laid another today and my wife saw her.

    In conversation Friday, 12-Jul-2019 12:15:43 EDT from toot.cat permalink
  11. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 12:04:58 EDT dave stranding dave stranding
    • แทกโนมันซี

    @technomancy yes I've tried jams. the first jam I ever submitted to was back in pyweek 2011. the last jam I submitted to was the spring 2016 lisp game jam. I agree it helps with focus, but usually I can't commit to the jam schedule.

    In conversation Friday, 12-Jul-2019 12:04:58 EDT from toot.cat permalink
  12. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 11:59:06 EDT dave stranding dave stranding
    • Christine Lemmer-Webber

    @cwebber that's essentially what I do as well. the piece you are moving exists separately from the board. it keeps track of its location on the board and I perform checks against the occupied blocks on the board to see if the piece has "landed" and stuff.

    In conversation Friday, 12-Jul-2019 11:59:06 EDT from toot.cat permalink
  13. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 11:51:57 EDT dave stranding dave stranding
    • Christine Lemmer-Webber

    @cwebber I assume could-move? does the check that I was talking about.

    In conversation Friday, 12-Jul-2019 11:51:57 EDT from toot.cat permalink
  14. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 11:45:51 EDT dave stranding dave stranding
    • Christine Lemmer-Webber

    @cwebber what I do is rotate the piece and then check if any block goes out of bounds on the grid. if so, I don't allow the rotation. there's another case to handle, though: does the rotated piece now occupy a space that is already filled on the board?

    In conversation Friday, 12-Jul-2019 11:45:51 EDT from toot.cat permalink
  15. Christine Lemmer-Webber (cwebber@octodon.social)'s status on Friday, 12-Jul-2019 11:37:06 EDT Christine Lemmer-Webber Christine Lemmer-Webber

    wow holy shit, john carmack reposted my blogpost about racket https://twitter.com/ID_AA_Carmack/status/1149689802565906432

    In conversation Friday, 12-Jul-2019 11:37:06 EDT from octodon.social permalink Repeated by dthompson
  16. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 11:34:56 EDT dave stranding dave stranding
    • Christine Lemmer-Webber

    @cwebber I've read about the rotation rules for tetris and I think there's more to it. what happens when you try to rotate a vertical I piece when you're at the edge of the board?

    In conversation Friday, 12-Jul-2019 11:34:56 EDT from toot.cat permalink
  17. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 11:33:59 EDT dave stranding dave stranding
    • Microwaved Fish

    @gedvondur thanks!

    In conversation Friday, 12-Jul-2019 11:33:59 EDT from toot.cat permalink
  18. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 11:29:36 EDT dave stranding dave stranding
    • Microwaved Fish

    @gedvondur no intrusion felt. :)

    I write software for a living so I'm used to planning and all of that. there's something special about games that makes me fall apart that I can't put my finger on.

    In conversation Friday, 12-Jul-2019 11:29:36 EDT from toot.cat permalink
  19. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 11:27:42 EDT dave stranding dave stranding
    • Christine Lemmer-Webber

    @cwebber I've done basic hitbox collision detection so many times, though! I don't know what the sticking point is.

    by test games do you mean clones of existing things? everyone says make tetris. I have a tetris clone but there's actually a decent amount of collision detection that needs to be done when rotating pieces so it's not as easy as it looks.

    In conversation Friday, 12-Jul-2019 11:27:42 EDT from toot.cat permalink
  20. dave stranding (dthompson@toot.cat)'s status on Friday, 12-Jul-2019 11:13:33 EDT dave stranding dave stranding

    I have such a hard time following through on actually making a game. I know that I need to make something very small with few features so that I can complete it. I came up with an idea for a "chicken coop simulator" that's basically one of those zelda minigames where you need to collect the cuccoos. simple, right? it feels impossible to start for some reason.

    In conversation Friday, 12-Jul-2019 11:13:33 EDT from toot.cat permalink
  • After
  • Before
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

Jonkman Microblog is a social network, courtesy of SOBAC Microcomputer Services. It runs on GNU social, version 1.2.0-beta5, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All Jonkman Microblog content and data are available under the Creative Commons Attribution 3.0 license.

Switch to desktop site layout.