Any developers interested in collaborating on an open source multi-user digital painting Web app that aims for high quality output? I've done this kind of thing before, in 2004, in Java. Now I want to do it again, with HTML5+JS+WebGL and iOS/Android+GLES. Render engine will be written in a language with LLVM/Emscripten support to avoid writing it 3 times. Got a sort of white paper written and a block diagram of the client. Poke me / retoot if this piques your interest. 💾
Things I wish they had let me study in elementary and middle school:
- Computer software development - Analog and digital circuit design - Vectors, matrices and calculus with a focus on practical engineering applications - Sound recording and production - Radio/TV production - Drawing and traditional animation - 3D modeling and animation
Hardly anyone in my small town would've understood subjects. I know most of them now, but could've had a head start if they'd let me use my potential.
I don't think XKCD 927 applies here. Social network fragmentation happened for more complex reasons than that, and only a few projects support more protocols than their own.
A happy day. For the first time EVER I heard from a client that I should send everything in .odt format. He further stressed, 'send everything in Libre Office! Libre, Libre... you know, that's easier'. And then he emailed me an #odt file. \o/ #FreeSoftware#FreeFormats#foss#opendocument
Excellent typefaces/fonts that you should try out today:
Gonorrhoea Times Stupido Breve Pro Mario Grotesque Italic Dufus Grande MT Midget Gothic Black Paraplegic Serif Sans Bikini Piquante Zapf Hepcats Non Sequitur