@strypey The irony here is that 32-bit software tends to perform faster due to less memory footprint, with pointers being half as wide. We have 64-bit hardware that can, with no performance drop, execute 32-bit programs.
Am I the only one confused that we do not use 32-bit binaries by default? After all, the only time one *needs* a 64-bit program is to have a large address space...