how come this same SDL program runs at 15fps on my 10-year-old laptop with linux, but at 7fps on my i7 windows 10/minGW?
the program is literally just iterating through every pixel in a window & setting it to their result of a formula, nothing else
i tried using Windows Subsystem for Linux and Xming to run the linux executable on Windows, and it renders at 7fps. and THEN i tried using WINE to run the Windows executable on Linux, and it runs at 15fps!!!
what’s the deal!!!