Might not be easy to see, but I added support for exporting the subsurface shader to the render engine today. I'll make some better examples tomorrow night. Wanted to show it anyways, always fun to show new stuff. #b3d
Might not be easy to see, but I added support for exporting the subsurface shader to the render engine today. I'll make some better examples tomorrow night. Wanted to show it anyways, always fun to show new stuff. #b3d
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