Jonkman Microblog
  • Login
Show Navigation
  • Public

    • Public
    • Network
    • Groups
    • Popular
    • People

Conversation

Notices

  1. stig atle (stigatle@diasporapod.no)'s status on Thursday, 01-Mar-2018 15:02:50 EST stig atle stig atle

    Yesterday I added support for exporting Plastic shader in my exporter for blender.
    I now have a few more shaders to add before I start on other features.
    I think I'll fix so that I can export lights next (currently I have a hard-coded HDRI map for lighting).

    #b3d

    In conversation Thursday, 01-Mar-2018 15:02:50 EST from diasporapod.no permalink
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

Jonkman Microblog is a social network, courtesy of SOBAC Microcomputer Services. It runs on GNU social, version 1.2.0-beta5, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All Jonkman Microblog content and data are available under the Creative Commons Attribution 3.0 license.

Switch to desktop site layout.