Yesterday I added support for exporting Plastic shader in my exporter for blender.
I now have a few more shaders to add before I start on other features.
I think I'll fix so that I can export lights next (currently I have a hard-coded HDRI map for lighting).
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stig atle (stigatle@diasporapod.no)'s status on Thursday, 01-Mar-2018 15:02:50 EST stig atle