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That's kind of interesting looking onto the newest release of a game: Today "Pillars of Eternity 2" was released and it is also available throughout Windows, Linux and Mac. But that's not the point I'm writing about.
Please haveĀ look on the needed system requirements: 45 GB of free space on the disk. And at least 40 GB to downloaded as a whole package. That's kind of madness of modern games, getting even bigger and bigger. Well? Sounds nonsense from my side, because today even smaller systems got a disk far beyond 500 GB and more. But just take a closer look, because it's already not about local space. It's also about space within the web, the place we call #internet. And with growing up only using proprietary platforms like #Steam or #GOG, full with #DRM, we make ourself just depending on those platforms. Needing them because everywhere is the internet available and we could get access to our data.
Oh wait, and what about having no access to that? Too bad, we've lost and that's in fact the problem. Being dependent on third parties is never a good choice. And with growing requirements, such amount of space needed for just one piece of entertainment-software is really pure ignorance, we are more helpless when the day is coming with no access possible. Besides the fact and sidenote that this game is using the #Unity-engine, which is full of algorithms sending out your telemetry, as always just for your so-called best. #Thoughts #Defective-by-Design