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@katiekats Shit opinion detected.
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@maiyannah
Awakening is just, a very natural good add-on to the lore and organization set out in Origins. Developing the companions in it, and why they'd fit with the Wardens (including the one returning one), having a proper story.
Basically what I'm trying to say is as much as I like Origins, the Wardens are a really interesting force that...doesn't go anywhere really since they get cut down so quickly (The Fereldan segment of them anyways) aside from you and Alistair, who isn't a good representation because he hero-worships them and Duncan.
Whereas Awakening truly fleshes them out, what they do, why they're important, the different people they recruit and how they don't just recruit only shining angels like Alistair first thinks, and the different ways people can view them (demonstrated with the interactions between Vigils Keep and the City of Amaranthine)
The only real demonstrations of the Wardens shadier side I can think of in the first game, are the ones in some origins, Duncan killing the dude (which is...sorta glossed over) and the way you can recruit Loghain (but most people didn't do this for obvious reasons)