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While Vampyr sounds very flawed it...from what I've heard, comes across as doing what Dishonoured wanted to...better than Dishonoured did.
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That is in the sense of.
Dishonoured just has two gameplay styles. Violent fighting, or stealth. You're punished for playing the former but...the former is more just...a different type of gameplay.
Not totally inherently easier or harder (though there's certainly bits of that) just different.
Which is why I think it's really badly done. You might want to play more close-combat because you dislike stealth, then you're fucked over purely for daring to have a preference.
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With Vampyr (take this with a pinch of salt cos I've not played it, this is just what I've heard)
You're always playing the same type of gameplay. It's just more or less difficult, and if you opt the less difficult route, the worse things get for everyone.
That's hardly perfect as is, mind you.
But since you're always playing the same gameplay, you're not fucked over simply for having a preference between two types.
What gets you, is how skilled you are, and how willing you are to push through difficult sections without help.
And generally I find a "work hard for your good ending" better than a "choose whatever you want, but if you choose one thing cos that's your taste in games, get fucked."
Again take this with caution, is just my impressions from what I've heard.