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  1. Read Rust (readrust@botsin.space)'s status on Monday, 18-Jun-2018 06:37:00 EDT Read Rust Read Rust

    Running Rust on the GPU with Accel by Brook Heisler: https://bheisler.github.io/post/rust-on-the-gpu-with-accel/ #Rust #games

    In conversation Monday, 18-Jun-2018 06:37:00 EDT from botsin.space permalink

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      Running Rust on the GPU with Accel
      For the past month or so, I’ve been working on a follow-up to my series on Writing a Raytracer in Rust. This time around, I’ll be talking about writing a GPU-accelerated Path Tracer. As always, I’m writing it in Rust - including the GPU kernel code. Compiling Rust for GPUs at this point is difficult and error-prone, so I thought it would be good to start with some documentation on that aspect of the problem before diving into path tracing.
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