@GreenandBlack Valve's "non hierarchical" structure is a great way of passing blame for poor performance or low productivity from management to the workers.
Didn't produce enough this year? Your fault for not being "out there" enough to put yourself forward for work. Your fault for not being popular enough for people to approach you. It's like constantly having to apply for work.
All the while, tech-bros laud it as some kind of great innovation, because it's their favourite game company.