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  1. dave stranding (dthompson@toot.cat)'s status on Wednesday, 19-Sep-2018 12:03:30 EDT dave stranding dave stranding

    I saw a blog post about Godot adding OpenSimplex noise generation so users can do procedural generation. I thought I should add noise to Chickadee so I began reading the third-party C lib Godot includes and found the following comment:

    "Gradients for 4D. They approximate the directions to the vertices of a disprismatotesseractihexadecachoron from the center, skewed so that the tetrahedral and cubic facets can be inscribed inside spheres of the same radius."

    guess I'm not gonna do that.

    In conversation Wednesday, 19-Sep-2018 12:03:30 EDT from toot.cat permalink
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