I now have input 'slot' for different textures in my blender pbrt exporter. Min\max for float value, and you can drag a texture to the input color 'slot' to use as texture. Starting to look like something now. #b3d #pbrt
I now have input 'slot' for different textures in my blender pbrt exporter. Min\max for float value, and you can drag a texture to the input color 'slot' to use as texture. Starting to look like something now. #b3d #pbrt
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