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  1. stig atle (stigatle@diasporapod.no)'s status on Monday, 05-Nov-2018 13:25:03 EST stig atle stig atle

    I now have input 'slot' for different textures in my blender pbrt exporter. Min\max for float value, and you can drag a texture to the input color 'slot' to use as texture. Starting to look like something now. #b3d #pbrt

    In conversation Monday, 05-Nov-2018 13:25:03 EST from diasporapod.no permalink
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