Jonkman Microblog
  • Login
Show Navigation
  • Public

    • Public
    • Network
    • Groups
    • Popular
    • People

Conversation

Notices

  1. stig atle (stigatle@diasporapod.no)'s status on Friday, 21-Dec-2018 03:41:24 EST stig atle stig atle

    The new code for texture map export now works for the first material. So now I can add this to all the other materials as well. Big step in the right direction, makes the code much cleaner and easier to maintain, also makes the shader nodes in blender look good. #b3d #pbrt

    In conversation Friday, 21-Dec-2018 03:41:24 EST from diasporapod.no permalink
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

Jonkman Microblog is a social network, courtesy of SOBAC Microcomputer Services. It runs on GNU social, version 1.2.0-beta5, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All Jonkman Microblog content and data are available under the Creative Commons Attribution 3.0 license.

Switch to desktop site layout.