Yesterday and today I worked on adding the 'mix' shader to my render plugin for 3dsmax.
So here I mix a metal material, with a 'matte' with diffuse texture, using a checkermap texture as 'mix'..
A new release will be done soon, that includes OpenCL build.
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stig atle (stigatle@diasporapod.no)'s status on Wednesday, 11-Oct-2017 16:56:09 EDT stig atle