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STO's Discovery stuff is actually decently well done for the most part, if you can stomach that it's based on Discovery, but it is incredibly short, and I don't give it any marks for the introduction because it's just a copy-paste of the stock STO introduction mad-libbed for Discovery. They also fling you into the main storyline (and timeline) after far too little time, and the missions you can complete then rely on you having information about the game you're not going to if you're a newbie at that point. They didn't even use a new explanation for you getting into the main timeline, that one's taken part and parcel from the STO timeline stuff from Agents of Yesterday.
Tilly's character is pretty annoying in the prime universe version, which I'm not sure I dock or give marks for, it's authentic to the character on the series. I actually like the mirror terran version, I have to admit, if only because she's probably the first terran character in STO that comes across as conniving and manipulative enough to actually get where she is in such a supposedly lofty position. Mirror Leeta we saw a lot of before just came across as a child on a perma-tempertantrum.
The new ships are nothing special but they work well enough and they're plenty accurate to the show. Having the beginner's ship level with them is probably smart, and I'd argue we really just need to do away with T1-T4 and make them all just ships like that - Cryptic won't, because it makes less money that way, but it'd be much better for the overall design. I'd argue the same with T5 too, but that would never happen. Personally, I'd say the ships level from T1-T5 and then you buy an upgrade to get to T5U, and then T6 are the proper pay endgame things. Gotta milk your fans, though.
By the by I'm probably happier with Mirror of Discovery than Victory is Life because it's not trying to overreach - it's got a clear arc without a lot of extra stuff going on that means they might actually resolve this one.
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It got there with a lot of copy pasting and some notably bad voice acting in places, but it got there all the same.
Victory is Life really needs a lot of its dangling plot threads resolved, though. There's "leaving some stuff to be hooks for future content" and then theres "being too lazy and rushed to give the character arcs in your story a proper climax and falling action."
What happens with Bashir? What fallout with the Tzenkethi is there for Neth Parr's defection and the revelation about the admiral? How does the Hur'q society deal with the rogue elements that remain? What about the vorta lady I forget the name of? Or Kira and Odo?
That's just scraping the surface. It's not a terrible story, probably STO's second best after Legacy of Romulus really, and that's why its unresolved nature is so vexing.
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The fact that Cryptic would go out of their way to tell people they're shelving any further content for Victory is Life when they made several promises about things we'll never see, to go on and make the kind of lazy copypaste stuff we see in the Discovery intro for STO at this point means to regain my trust at this point with regards to STO, Cryptic is basically going to have to make Mirror of Discovery be worth it, and to be worth it it's going to have to be better than Legacy of Romulus.
I really don't see that happening.