Apparently, Of Light and Darkness: The Prophecy was a game that was a complete flop for multiple reasons. Despite having works of the visionary artist Gil Burvel, and super interesting, pretty, surreal, visionary art styled environments and storytelling... Well. It pissed off Christian moms for its warped interpretation of religious topics, and for the artistic nudity. On top of that, it was extremely repetitive and short, so it's basically just pretty & weird art: the game. They say it killed Interplay...