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  1. Neon (neon@moe.neon.moe)'s status on Tuesday, 25-Jun-2019 20:08:50 EDT Neon Neon

    Experimenting with sdfs create some very weird and neat visuals. (First pic for comparison, pre-experimentation)

    In conversation Tuesday, 25-Jun-2019 20:08:50 EDT from moe.neon.moe permalink
    1. Neon (neon@moe.neon.moe)'s status on Tuesday, 25-Jun-2019 22:11:06 EDT Neon Neon
      in reply to

      Newest tweak started generating this really cool looking noise the farther you stray from the origin.

      In conversation Tuesday, 25-Jun-2019 22:11:06 EDT from moe.neon.moe permalink
      1. Neon (neon@moe.neon.moe)'s status on Wednesday, 26-Jun-2019 01:16:55 EDT Neon Neon
        in reply to

        Turns out, the farther you go from the origin, the wilder it gets! The end of the tunnel looks weirdly dark and also seems to have trancended such silly things as the third dimension.

        In conversation Wednesday, 26-Jun-2019 01:16:55 EDT from moe.neon.moe permalink
        1. Neon (neon@moe.neon.moe)'s status on Wednesday, 26-Jun-2019 03:46:50 EDT Neon Neon
          in reply to

          (continued from my previous posts on the matter, see thread)

          The plot thickens! Turns out the end corridor looks different on my laptop compared to my desktop. This is definitely more in the feature rather than bug territory now. It's such a non-breaking bug that looks aesthetically pleasing.

          In conversation Wednesday, 26-Jun-2019 03:46:50 EDT from moe.neon.moe permalink
          1. Neon (neon@moe.neon.moe)'s status on Thursday, 27-Jun-2019 11:59:30 EDT Neon Neon
            in reply to

            Intel's integrated gpus have some interesting looking floats. Found this bit on my laptop, and it's nowhere to be found on my desktop (with an nvidia gpu).

            In conversation Thursday, 27-Jun-2019 11:59:30 EDT from moe.neon.moe permalink
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