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  1. kɜ:ʳ :dragnmlem: (chr@cybre.space)'s status on Wednesday, 10-Jul-2019 00:18:54 EDT kɜ:ʳ :dragnmlem: kɜ:ʳ :dragnmlem:

    gamedevs of mastodon: anyone got good resources for learning how skeletal animation typically works in 3d game engines? i have a basic understanding of how rigs are set up and associated with vertices in a 3d modelling tool, but i'm trying to learn how that gets translated into particulars within an engine.

    In conversation Wednesday, 10-Jul-2019 00:18:54 EDT from cybre.space permalink
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