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  1. silverwizard (silverwizard@friendica.obscuritus.ca)'s status on Thursday, 18-Jul-2019 22:52:55 EDT silverwizard silverwizard
    Yeah, I found a lot of discussion but no good pacts

    Those would be the obvious questions

    my rough draft is

    Pact of Seasons

    The pact of Seasons is a compromise with the Warlock's patron. Many Warlocks *want* something from their patron, often love or power. They are then given power in exchange for service. The power is the goal, and the service is the cost. However, some Warlocks do not want the power the pact brings, they want to simply save their farm or their family. In fact, many Pact of the Season warlocks are actually sold by their families. This imposes a duty on these warlocks, both to protect their homes but also to serve their patrons, neither of which they want, but neither of which they can ignore.

    Seasonal Warlocks become incredibly powerful farmers during the warmer months, however, during the Winter they are expected to serve the will of their patron. Many Seasonal Warlocks for Devils will be reluctant generals or champions serving their lords during that time. In fact, the Seasonal Warlock the heroes met in the friendly farming community might later become a foe who would just rather go home.

    In spring, Seasonal Warlocks gain the ability to plow 1 acre an hour, just by walking around the edges of the acre, the furroughs appearing magically.

    In the summer, Seasonal Warlocks have the ability to affect a number of animals equal to their charisma (not Charisma modifier). Those animals will double their production of wool or milk.

    In the Fall, Seasonal Warlocks gain the power of threshing. They can, by running it through their fingers, remove the unwanted part of a plant. This is most commonly used to remove the chaff from grain.

    In the Winter, Seasonal Warlocks gain the power to go where needed. You gain the ability to cast Wind Walk one per week.

    ### Invocations

    *Beast Lord:* During the warmer months you gain the ability to ward off beasts. You may cast the Coop spell once per day without expending a spell slot. During the Winter you may cast Conjour Animals once per day without expending a spellslot.

    *Fire Soul:* During the warmer months you may, at will, dry someone off, cure exhaustion caused by cold, and light small fires. During the Winter you may cast Flaming Sphere once per day without expending a spellslot.

    *Ice Heart:* During the warmer months you may preserve meat equal to 10 pounds per point of charisma. You may also cool food and beverage by touching their container. During the winter you may cast Armor of Agathys and Ice Knife at will without expending a spellslot.
    In conversation Thursday, 18-Jul-2019 22:52:55 EDT from friendica.obscuritus.ca permalink
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