Today I tried running the renderer with the --release flag. It can render 200k moving 16x16 sprites at 60fps.
Turns out graphics cards are hecking insane :spookedfelix:
Today I tried running the renderer with the --release flag. It can render 200k moving 16x16 sprites at 60fps.
Turns out graphics cards are hecking insane :spookedfelix:
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