Lots of tools to communicate ideas and state between player and GM
♲ @MerricB@twitter.com: Conditions in PF2: Blinded, Broken, Clumsy, Concealed, Confused, Controlled, Dazzled, Deafened, Doomed, Drained, Dying, Encumbered, Enfeebled, Fascinated, Fatigued, Flat-footed, Fleeing, Friendly, Frightened, Grabbed, Helpful, Hidden, Hostile, Immobilized, Invisible, Observed...