Jonkman Microblog
  • Login
Show Navigation
  • Public

    • Public
    • Network
    • Groups
    • Popular
    • People

Conversation

Notices

  1. hellojed (hellojed@mastodon.social)'s status on Friday, 03-Nov-2017 19:36:28 EDT hellojed hellojed

    Have attack animations/hitboxes kind of in, and by that I mean there's a tiny box that shows up and some particle effects going if the NPC is in range, and the enemy checks on impact if they got hit or not, but that's for later tonight

    also: I need to change up the ai so that when they're attacked by something, they immediatly choose to attack the attacker instead of honing in on their target

    In conversation Friday, 03-Nov-2017 19:36:28 EDT from mastodon.social permalink
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

Jonkman Microblog is a social network, courtesy of SOBAC Microcomputer Services. It runs on GNU social, version 1.2.0-beta5, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All Jonkman Microblog content and data are available under the Creative Commons Attribution 3.0 license.

Switch to desktop site layout.