The last painful example for me was with Supergiant Games. I loved Bastion (2011) to pieces, but I couldn't get in their following title, Transistor (2014). I'm not saying it is a bad game, it just didn't resonate with me the same way Bastion did, and so it was yet another reminder that I'm not personally attuned to specific creators, just to specific creations.
I do envy this kind of familiarity that @Erik Moeller mentions, though, and I wish I could name people I'm diligently following their work, but it simply doesn't seem in the cards for me.
♲ @eloquence@social.coop: Just starting to get into "Dicey Dungeons" by Terry Cavanagh (which is great!) and it reminds me why I love indie games so much.
Like a favorite author, you develop a trust that certain developers are going to keep making great stuff.
Besides Terry Cavanagh, for me that's folks like Daniel Mullins (Pony Island), Lucas Pope (Papers Please), Christine Love (Analogue: A Hate Story), Justin Ma/Matthew Davis (FTL, Into the Breach), ConcernedApe (Stardew Valley).
Who are your favorite indie devs?