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Husky_1656823409770_OXJDKK9TKT.…
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Honestly, I'm spoiled. I love sub sims, I love retrocomputing. One day by luck someone in my city was selling a bunch of C64 games and one of them was Red Storm Rising. It aged quite well.
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The game does not depend on realistic graphical depiction at all. There's some cute animations sometimes, but most of it is just staring at maps and numbers and trying to hold your shit in when you hear active sonar pings.
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Result of my "random ship, random engagement" game:
Engaged in a Sturgeon-class Nuclear Attack Submarine with a ASW group consisting of 1 x Kiev-class Tactical Aviation Carrying Cruiser, 2 x Udaloy-class Large Anti Submarine Ships, 1 x Victor III-class Nuclear Attack Submarine. First was a contact on my towed array, identified to be Kiev-class, tried to intercept its course, once identification was positive, launched a Tomahawk in its direction. Seconds after launch, my sonarman identified the unmistakable sound of torpedo launch up my ass. Pass the activation point, the Tomahawk homed in on a target, and sank an Udaloy-class ship, likely an escort of my target. Launched a second Tomahawk in the same vicinity where the Kiev-class contact was, then started evasive maneuvers, sharp course changes perpendicular to the torpedo's course, decoys, noisemakers. Narrowly avoided getting hit, launched a Mk 48 torpedo in the direction of the convoy as well, as no hit had been registered at that point yet, but shortly after launching the torpedo, the Tomahawk hit the target Kiev-class and sunk it. Multiple torpedo launches were registered and I immediately ordered a dive to 300 ft, from my Defense Display I could track multiple of them, some were in circular search patterns. I made a mistake, trying to adjust my rudder to escape I exposed the prop directly to one of the torpedo, which homed in on me. I was unable to evade this one, and it damaged my towed array, propeller, passive sonar and torpedo tubes. I ordered a dive to 750 ft, under the thermal layer. Laid low, limping away at about 4 knots, until the remaining Victor III-class and Udaloy-class ship gave up pursuit.
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The manual for the game is fascinating though, it has long sections about modern (well, for the late 80s) attack submarine tactics.
Fun facts, I think it might be the oldest Tom Clancy game. And it's made by Sid Meier.