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  1. clacke (clacke@social.heldscal.la)'s status on Friday, 15-Dec-2017 03:03:38 EST clacke clacke
    @jk This LISP!

    https://en.wikipedia.org/wiki/Game_Oriented_Assembly_Lisp

    > Game Oriented Assembly Lisp (or GOAL) is a video game programming language developed by Andy Gavin and the Jak and Daxter team at Naughty Dog. It was written using Allegro Common Lisp and used in the development of the entire Jak and Daxter series of games.

    /via https://social.coop/@h/99177127147550147
    In conversation Friday, 15-Dec-2017 03:03:38 EST from social.heldscal.la permalink
    1. clacke (clacke@social.heldscal.la)'s status on Friday, 15-Dec-2017 03:07:07 EST clacke clacke
      in reply to
      @jk Also Crash Bandicoot is mentioned in the WP article.

      > The predecessor language, Game Oriented Object Lisp (GOOL), was also developed by Andy Gavin for the Crash Bandicoot game.
      In conversation Friday, 15-Dec-2017 03:07:07 EST from social.heldscal.la permalink
      1. ghostdancer (ghostdancer@quitter.se)'s status on Friday, 15-Dec-2017 03:09:30 EST ghostdancer ghostdancer
        in reply to
        @clacke @jk Making Crash Bandicoot – part 1 http://qttr.at/2102
        In conversation Friday, 15-Dec-2017 03:09:30 EST from quitter.se permalink

        Attachments

        1. Making Crash Bandicoot - part 1
          By agavin from All Things Andy Gavin
          Making Crash Bandicoot – part 1
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