RogueBoxAdventures Development (rbadev) group
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themightyglider (themightyglider@gnusocial.de)'s status on Monday, 15-Jan-2018 10:37:31 EST themightyglider !freegaming !gamedev !rbadev Someone made a preview video of #RBA and pisted it to d.tube (First time I heared about this site.)
I am always happy if people enjoy my work. :)
https://d.tube/#!/v/hmagellan/izk71ukv -
themightyglider (themightyglider@gnusocial.de)'s status on Monday, 11-Dec-2017 13:34:37 EST themightyglider !freegaming !gamedev !rbadev #freegaming #opensourcegaming
Finally I was able to finish all features for v2.2.0 of #RBA . I want officialy release it at December 20th (Just in time for the holydays and exactly one year after the last release ;) ). Until then I've build a release candidate for GNU/Linux( http://download.tuxfamily.org/rba/RogueBoxAdventures_2_2_0_GNU%2bLinux.tar.bz2 ) and Windows ( http://download.tuxfamily.org/rba/RogueBoxAdventures_2_2_0_Windows.zip ). Feel free to test it and give me some feedback. This will help a lot fix the worst bugs before the official release. -
themightyglider (themightyglider@gnusocial.de)'s status on Sunday, 26-Nov-2017 14:29:29 EST themightyglider !freegaming !gamedev !rbadev #freegaming #opensourcegaming New agriculture comming in #RBA v2.2.0 https://gnusocial.de/attachment/4576420 -
themightyglider (themightyglider@gnusocial.de)'s status on Thursday, 16-Nov-2017 04:02:37 EST themightyglider !freegaming !gamedev !rbadev #freegaming #opensourcegaming
Comming to #RBA v2.2.0 - Fun with explosives! https://gnusocial.de/attachment/4532149 -
themightyglider (themightyglider@gnusocial.de)'s status on Friday, 27-Oct-2017 05:24:58 EDT themightyglider !freegaming !gamedev !rbadev #RBA Some yellow mushrooms in the desert underground area. https://gnusocial.de/attachment/4447273 -
themightyglider (themightyglider@gnusocial.de)'s status on Thursday, 26-Oct-2017 11:45:46 EDT themightyglider !freegaming !gamedev !rbadev I didn't post anything new about #RBA in a while. Some people may think that I've abandoned this project. But this is not true. There has been a lot of work to improve the game in the past months. The spawn behaviour of villagers has been changed. You need to save them in the dungeons before they'll appear in your house. New monsters and items have been added too. At the moment I work on an underground area for the desert map. After this there is only one more point on my todo list(https://notabug.org/themightyglider/RogueBoxAdventures/issues/1) before version 2.2.0 can be released. I am confident that we can build a release candidate for you to play very soon.