Gamedev on older consoles is a showcase of constraints breeding creativity. To me, it's unimaginable how the developers ever thought of these tricks: https://www.youtube.com/watch?v=nt-AxAqlrOo
@Arwalk 🤔 Well the ticket-checking-machines changed a while ago, if that's what you're referring to. They've been pretty great, not that I'll be using them very much with the metro around.
@Arwalk No, but you need to get the more expensive tickets if you want to go from end to end with the metro now (since it crosses a city border). Doesn't change anything for me though, I just went with bus before and the ticket is the same.
I now have functional VR hands! Testing VR stuff while seated at a table with monitors is great fun; you need to dodge the "invisible" obstacles of the real world while testing. (Which also happens to be the cause of the "bobbiness" of the hand in the video :happyfelix: ) #gamedev#vrhttps://moe.neon.moe/media/TVxE2q0Ef2APMpPO6aw
So I've been making this scene relying a lot on screen-space reflections... And now I noticed that moving things quickly while in VR leaves trail-esque artifacts in the SSR reflections.
@lizardsquid I've found Matrix to be a pretty good alternative. The only problem I have with it is the same one with all free social media: friends not using it.
you know whats fucked up?? you know whats REALLY fucked up??
in the wizard of oz, they call the lion the "cowardly lion." but they dont call the scarecrow the "brainless scarecrow," or the tin man the "heartless tin man." they dont call dorothy "homeless dorothy." whats up with that??? why single out the harmless lil scaredy-cat for public mockery??? its rude as fuck