@guerrillarain Good luck!
Notices by JordiGH (jordigh@mathstodon.xyz), page 12
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JordiGH (jordigh@mathstodon.xyz)'s status on Sunday, 25-Aug-2019 23:02:53 EDT JordiGH
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JordiGH (jordigh@mathstodon.xyz)'s status on Sunday, 25-Aug-2019 20:45:42 EDT JordiGH
I'm a little demoralised right now. I might need to rethink my approach. Maybe tomorrow I'll regroup and try again.
I hope I see this through until it gets to be actually useful! My hope is to write the definitive cross-platform tile editor. I've seen other projects do Windows and macOS builds of #PyQt software, so I should be able to do it too!
Doing my little part to push #NESdev off Windows. It's so weird to me to see an entire homebrew software culture on Windows!
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JordiGH (jordigh@mathstodon.xyz)'s status on Sunday, 25-Aug-2019 19:54:08 EDT JordiGH
Actually, I just felt like dusting off some of the baby gnu's wardrobe and play dressup again. I need to start planning this year's Halloween costume too.
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JordiGH (jordigh@mathstodon.xyz)'s status on Sunday, 25-Aug-2019 19:53:23 EDT JordiGH
new avatar who dis
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JordiGH (jordigh@mathstodon.xyz)'s status on Sunday, 25-Aug-2019 19:50:58 EDT JordiGH
@revolverocelot Oh, thanks, but I meant, "new avatar who dis".
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JordiGH (jordigh@mathstodon.xyz)'s status on Sunday, 25-Aug-2019 19:49:37 EDT JordiGH
@revolverocelot Btw, I've been terribly confused all day by this new avatar in my feed. I'll get used to it, I'm sure.
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JordiGH (jordigh@mathstodon.xyz)'s status on Sunday, 25-Aug-2019 19:05:33 EDT JordiGH
@11011110 Would you call this combinatorial design? It seems to have that flavour.
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JordiGH (jordigh@mathstodon.xyz)'s status on Sunday, 25-Aug-2019 18:13:04 EDT JordiGH
@rainwarrior is this you?
https://www.reddit.com/r/pics/comments/cv7n0s/bought_my_husband_an_adult_dinosaur_pajama_onesie/
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JordiGH (jordigh@mathstodon.xyz)'s status on Sunday, 25-Aug-2019 13:39:16 EDT JordiGH
I need #Qt help now.
I've managed to implement changing the palette for all tiles, but it's slow. :-((( This doesn't seem worthy of being called "tilerswift" at the moment.
Maybe it was the wrong method to begin with. I set up an image, then make that image the pixmap of a bunch of QLabel objects. So I guess doing this for all 16384 tiles of this ROM is th slow part? I'm not sure how else to do it.
http://inversethought.com/hg/tilerswift/file/tip/tilerswift#l55
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JordiGH (jordigh@mathstodon.xyz)'s status on Sunday, 25-Aug-2019 09:31:19 EDT JordiGH
#NESdev progress report:
OMG I'm so excited, look at me, I'm actually building a #Qt GUI for editing tiles. This is coming along a lot better than I expected! Qt is pretty nice! I now have a grid of tiles and each thing in the grid knows its tile contents.
I'm calling it tilerswift 'cause that name got stuck in my head and it's a tiler program for tiles and it should be nimble and quick.
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JordiGH (jordigh@mathstodon.xyz)'s status on Saturday, 24-Aug-2019 18:58:36 EDT JordiGH
@penduin I don't know what's going on, but when I avoided the koopas before the pipe and didn't kill any, the plant spawned.
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JordiGH (jordigh@mathstodon.xyz)'s status on Saturday, 24-Aug-2019 18:30:19 EDT JordiGH
@penduin Let's see, you're right, I can't spawn a plant either at 3-2...
https://gist.github.com/1wErt3r/4048722#file-smbdis-asm-L3851
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JordiGH (jordigh@mathstodon.xyz)'s status on Saturday, 24-Aug-2019 18:20:33 EDT JordiGH
@penduin Oh, yes, that happens in other levels. Too many enemies despawn some others.
Not just plants, you can despawn other things.
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JordiGH (jordigh@mathstodon.xyz)'s status on Saturday, 24-Aug-2019 18:05:19 EDT JordiGH
@hannah Hey, welcome back!
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JordiGH (jordigh@mathstodon.xyz)'s status on Saturday, 24-Aug-2019 18:05:09 EDT JordiGH
@penduin Hahaha, I did the *exact same thing* when I learned about this.
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JordiGH (jordigh@mathstodon.xyz)'s status on Saturday, 24-Aug-2019 16:09:04 EDT JordiGH
So, it turns out that every pipe in #SuperMarioBrothers 1 has a piranha plant except for the pipes in 1-1. This is actually hardcoded into the game! If pipe and not 1-1, then piranha plant.
There's so much to learn in #NESdev.
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JordiGH (jordigh@mathstodon.xyz)'s status on Saturday, 24-Aug-2019 15:02:19 EDT JordiGH
#NESdev progress report:
Turns out that just reading the ROM file looking for tiles isn't so hard.
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JordiGH (jordigh@mathstodon.xyz)'s status on Friday, 23-Aug-2019 17:56:31 EDT JordiGH
@revolverocelot ©2019, wow.
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JordiGH (jordigh@mathstodon.xyz)'s status on Friday, 23-Aug-2019 14:55:15 EDT JordiGH
Someone's been having fun with our database snapshot names at work.
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JordiGH (jordigh@mathstodon.xyz)'s status on Friday, 23-Aug-2019 12:59:09 EDT JordiGH
@efz1005 Why can't they be awful and terrible? :-(