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Notices by andrew (vavassor@mastodon.social), page 2

  1. andrew (vavassor@mastodon.social)'s status on Thursday, 15-Feb-2018 02:46:09 EST andrew andrew

    Awareness Day

    In conversation Thursday, 15-Feb-2018 02:46:09 EST from mastodon.social permalink
  2. andrew (vavassor@mastodon.social)'s status on Wednesday, 14-Feb-2018 22:53:49 EST andrew andrew

    Nothing romantic happened today. But I got a blissey in pokemon go and had a good sandwich.

    And that's a success imo

    In conversation Wednesday, 14-Feb-2018 22:53:49 EST from mastodon.social permalink
  3. andrew (vavassor@mastodon.social)'s status on Monday, 12-Feb-2018 22:58:15 EST andrew andrew
    • Sparrow 🐦

    @Sparrow Yeah, it stands alone. I guess the only setup you need is: there's a big monster that attacks new york.

    In conversation Monday, 12-Feb-2018 22:58:15 EST from mastodon.social permalink
  4. andrew (vavassor@mastodon.social)'s status on Monday, 12-Feb-2018 22:05:43 EST andrew andrew

    antagonistic writing style

    In conversation Monday, 12-Feb-2018 22:05:43 EST from mastodon.social permalink
  5. andrew (vavassor@mastodon.social)'s status on Friday, 09-Feb-2018 21:13:34 EST andrew andrew

    It's an okay stylistic technique. I just see folks legit methodically outline every edge on an object in videos and things and it makes me laugh.

    In conversation Friday, 09-Feb-2018 21:13:34 EST from mastodon.social permalink
  6. andrew (vavassor@mastodon.social)'s status on Friday, 09-Feb-2018 21:05:49 EST andrew andrew

    Weird art pet peeve:

    Every edge has gotta have that wear and tear, you know? Gotta scuff that paint off, chip that wood, roughen that metal corner. Off every single edge. Including ones that wouldn't even have any reason to be scuffed because they wouldn't contact hands or other objects.

    Look, I dunno why that wood's chipped when that cavity wasn't cut with a chisel. Nice and lived-in.

    In conversation Friday, 09-Feb-2018 21:05:49 EST from mastodon.social permalink
  7. andrew (vavassor@mastodon.social)'s status on Thursday, 08-Feb-2018 01:48:50 EST andrew andrew
    • Shel@Home🏡

    @shel I got called out by this toot real bad. Dang.

    In conversation Thursday, 08-Feb-2018 01:48:50 EST from mastodon.social permalink
  8. andrew (vavassor@mastodon.social)'s status on Wednesday, 07-Feb-2018 17:31:31 EST andrew andrew

    I also want to share the way I did the white outline highlight on the yellow icosahedron. But it's longer and uses OpenGL line rendering which I'd like not to rely on eventually?

    In conversation Wednesday, 07-Feb-2018 17:31:31 EST from mastodon.social permalink
  9. andrew (vavassor@mastodon.social)'s status on Wednesday, 07-Feb-2018 17:23:31 EST andrew andrew

    I assumed it was going to require using the stencil buffer. But all that's done here is drawing the arrows grey without checking the depth buffer, and then drawing the arrows again, coloured on top as normal with depth checking.

    This does overdraw all the non-hidden pixels once but it's so nice and simple.

    In conversation Wednesday, 07-Feb-2018 17:23:31 EST from mastodon.social permalink
  10. andrew (vavassor@mastodon.social)'s status on Wednesday, 07-Feb-2018 17:18:56 EST andrew andrew

    I'm going to change it to use a polkadot or checker pattern for the hidden part instead of grey. I just haven't written a shader for that yet. And it doesn't affect this technique at all, anyhow.

    In conversation Wednesday, 07-Feb-2018 17:18:56 EST from mastodon.social permalink
  11. andrew (vavassor@mastodon.social)'s status on Wednesday, 07-Feb-2018 17:18:42 EST andrew andrew

    So, it turns out this silhouette effect is very easy to get. Where the arrows get greyed out or hidden where they're out of view.

    The code pasted verbatim from my program is just:

    glDisable(GL_DEPTH_TEST);
    draw_move_tool(true);

    glEnable(GL_DEPTH_TEST);
    draw_move_tool(false);

    https://mastodon.social/media/VUXrDajW5Mh72EsyMj8 https://mastodon.social/media/qwpBj6jtm7mdLVCm6cM

    In conversation Wednesday, 07-Feb-2018 17:18:42 EST from mastodon.social permalink
  12. andrew (vavassor@mastodon.social)'s status on Tuesday, 30-Jan-2018 19:31:26 EST andrew andrew

    Right now she's got 4 working winches holding up a test weight. And working through troubleshooting states where the winches hit their safety limits in odd places. And just generally going through getting them to coordinate.

    In conversation Tuesday, 30-Jan-2018 19:31:26 EST from mastodon.social permalink
  13. andrew (vavassor@mastodon.social)'s status on Tuesday, 30-Jan-2018 19:25:08 EST andrew andrew

    Micah Scott's streaming work on this hanging camera bot she's been making for many months. It's really cool. https://www.youtube.com/c/MElizabethScott/live

    In conversation Tuesday, 30-Jan-2018 19:25:08 EST from mastodon.social permalink

    Attachments

    1. Invalid filename.
      Will it gearbox?? Part 2, print 3, getting winchy @scanlime-in-progress - YouTube
      from YouTube
      Streaming from the shop, while I work on upcoming videos about electronics and reverse engineering. Also cats. Like the show? Every bit helps, https://www.pa...
  14. andrew (vavassor@mastodon.social)'s status on Tuesday, 30-Jan-2018 18:15:28 EST andrew andrew

    stop taking advantage of my highly-parallel behaviour

    In conversation Tuesday, 30-Jan-2018 18:15:28 EST from mastodon.social permalink
  15. andrew (vavassor@mastodon.social)'s status on Monday, 29-Jan-2018 20:04:32 EST andrew andrew

    "mute" is an okay verb but there's something special about being in a chat and able to say "then silence him you fool!"

    In conversation Monday, 29-Jan-2018 20:04:32 EST from mastodon.social permalink
  16. andrew (vavassor@mastodon.social)'s status on Monday, 29-Jan-2018 16:29:58 EST andrew andrew

    Oh no I made a bad assumption.

    Oh no I made that assumption in a *lot of places*.

    In conversation Monday, 29-Jan-2018 16:29:58 EST from mastodon.social permalink
  17. andrew (vavassor@mastodon.social)'s status on Sunday, 28-Jan-2018 22:55:35 EST andrew andrew

    Quince looks like a lemon but then you cut it open and it's an apple inside. Weird apple-pear-lemons.

    In conversation Sunday, 28-Jan-2018 22:55:35 EST from mastodon.social permalink
  18. andrew (vavassor@mastodon.social)'s status on Sunday, 28-Jan-2018 17:40:33 EST andrew andrew

    Put that one up there next to "slerp the quats" as good phrases that come up while coding.

    In conversation Sunday, 28-Jan-2018 17:40:33 EST from mastodon.social permalink
  19. andrew (vavassor@mastodon.social)'s status on Sunday, 28-Jan-2018 17:37:58 EST andrew andrew

    "I want to parse the mangle."

    In conversation Sunday, 28-Jan-2018 17:37:58 EST from mastodon.social permalink
  20. andrew (vavassor@mastodon.social)'s status on Monday, 22-Jan-2018 19:29:19 EST andrew andrew

    Bonus Brain: functions where none of them call each other. They're islands.

    In conversation Monday, 22-Jan-2018 19:29:19 EST from mastodon.social permalink
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