Jonkman Microblog
  • Login
Show Navigation
  • Public

    • Public
    • Network
    • Groups
    • Popular
    • People

Notices by Stabatha (mirzaba@cybre.space), page 17

  1. Stabatha (mirzaba@cybre.space)'s status on Saturday, 14-Sep-2019 03:44:00 EDT Stabatha Stabatha

    kiiiinda feels like cheating using substance but who gives a fuck every 3d artist in the industry uses it

    In conversation Saturday, 14-Sep-2019 03:44:00 EDT from cybre.space permalink
  2. Stabatha (mirzaba@cybre.space)'s status on Saturday, 14-Sep-2019 03:31:08 EDT Stabatha Stabatha

    turns out im an utter fool and substance painter automated my hours worth of work baking...

    In conversation Saturday, 14-Sep-2019 03:31:08 EDT from cybre.space permalink
  3. Stabatha (mirzaba@cybre.space)'s status on Saturday, 14-Sep-2019 03:28:05 EDT Stabatha Stabatha

    i have scrapped it and moved to substance

    In conversation Saturday, 14-Sep-2019 03:28:05 EDT from cybre.space permalink
  4. Stabatha (mirzaba@cybre.space)'s status on Saturday, 14-Sep-2019 03:04:45 EDT Stabatha Stabatha

    cause its geometry is defined enough and its stylized

    In conversation Saturday, 14-Sep-2019 03:04:45 EDT from cybre.space permalink
  5. Stabatha (mirzaba@cybre.space)'s status on Saturday, 14-Sep-2019 03:04:28 EDT Stabatha Stabatha

    ok turns out i dont even need a normal map and could do fine with just a cavity map fuck this lol

    In conversation Saturday, 14-Sep-2019 03:04:28 EDT from cybre.space permalink
  6. Stabatha (mirzaba@cybre.space)'s status on Saturday, 14-Sep-2019 02:49:10 EDT Stabatha Stabatha

    takes 30 seconds to bake a normal map takes ten years to bake ambient occlusion

    In conversation Saturday, 14-Sep-2019 02:49:10 EDT from cybre.space permalink
  7. Stabatha (mirzaba@cybre.space)'s status on Saturday, 14-Sep-2019 02:45:19 EDT Stabatha Stabatha

    okay the final normal map bake looks perfect but the map has overlap errors
    can i just paint them out lol

    In conversation Saturday, 14-Sep-2019 02:45:19 EDT from cybre.space permalink
  8. Stabatha (mirzaba@cybre.space)'s status on Saturday, 14-Sep-2019 02:35:25 EDT Stabatha Stabatha

    even at low poly this table is going to be expensive as fuck...

    In conversation Saturday, 14-Sep-2019 02:35:25 EDT from cybre.space permalink
  9. Stabatha (mirzaba@cybre.space)'s status on Saturday, 14-Sep-2019 02:16:11 EDT Stabatha Stabatha
    • selfsame

    @selfsame i dont have the brush of Z... maybe i should use it simply for its remesher. i have started trying to find a good decimation system and got my first decent bake on this table

    In conversation Saturday, 14-Sep-2019 02:16:11 EDT from cybre.space permalink
  10. Mirzaba (mirzaba@gamemaking.social)'s status on Friday, 13-Sep-2019 04:14:33 EDT Mirzaba Mirzaba

    sculpt practice

    #mastoart #3dart #stylized #fantasy #b3d #blender #gameart

    In conversation Friday, 13-Sep-2019 04:14:33 EDT from gamemaking.social permalink Repeated by mirzaba
  11. Stabatha (mirzaba@cybre.space)'s status on Friday, 13-Sep-2019 03:43:43 EDT Stabatha Stabatha

    blender crashed my computer when i did detailed flood fill...

    In conversation Friday, 13-Sep-2019 03:43:43 EDT from cybre.space permalink
  12. Stabatha (mirzaba@cybre.space)'s status on Friday, 13-Sep-2019 03:12:34 EDT Stabatha Stabatha

    oh actually some more buttons i forgot

    In conversation Friday, 13-Sep-2019 03:12:34 EDT from cybre.space permalink
  13. Stabatha (mirzaba@cybre.space)'s status on Friday, 13-Sep-2019 03:12:06 EDT Stabatha Stabatha

    all thats left is that base... thing...

    In conversation Friday, 13-Sep-2019 03:12:06 EDT from cybre.space permalink
  14. Stabatha (mirzaba@cybre.space)'s status on Friday, 13-Sep-2019 02:45:29 EDT Stabatha Stabatha

    i guess once you get in the groove its not much of a sweat. though i dread the retopo i'll have to do later

    In conversation Friday, 13-Sep-2019 02:45:29 EDT from cybre.space permalink
  15. Stabatha (mirzaba@cybre.space)'s status on Friday, 13-Sep-2019 02:19:20 EDT Stabatha Stabatha
    • Kim (Spook Mode)

    @kimdanes maejicke is real and im a 3d witch

    In conversation Friday, 13-Sep-2019 02:19:20 EDT from cybre.space permalink
  16. Stabatha (mirzaba@cybre.space)'s status on Friday, 13-Sep-2019 02:16:19 EDT Stabatha Stabatha

    sculpting wood is so weird. im trying to keep it simple but i feel like i could just go on forever. this is a whole lot different than just making the textures do all the heavy lifting..

    In conversation Friday, 13-Sep-2019 02:16:19 EDT from cybre.space permalink
  17. Stabatha (mirzaba@cybre.space)'s status on Friday, 13-Sep-2019 01:10:07 EDT Stabatha Stabatha

    yang is literally offering a raffle lmao

    In conversation Friday, 13-Sep-2019 01:10:07 EDT from cybre.space permalink
  18. KT 🐁 (ghostwife@mastodon.social)'s status on Friday, 13-Sep-2019 00:46:12 EDT KT 🐁 KT 🐁

    This next one goes out to all the furbies out there: BOO-KOO-DOH-EE-DAY!! BOO-BAY!

    In conversation Friday, 13-Sep-2019 00:46:12 EDT from mastodon.social permalink Repeated by mirzaba
  19. Stabatha (mirzaba@cybre.space)'s status on Friday, 13-Sep-2019 00:27:01 EDT Stabatha Stabatha

    wtf this episode guide is all wrong

    how can anyone say Move Along Home is a 1/5.... thats offensive. its the best episode of the season

    In conversation Friday, 13-Sep-2019 00:27:01 EDT from cybre.space permalink
  20. Stabatha (mirzaba@cybre.space)'s status on Thursday, 12-Sep-2019 23:52:57 EDT Stabatha Stabatha
    • Bryan

    @nohomosuperior check my bio

    In conversation Thursday, 12-Sep-2019 23:52:57 EDT from cybre.space permalink
  • After
  • Before
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

Jonkman Microblog is a social network, courtesy of SOBAC Microcomputer Services. It runs on GNU social, version 1.2.0-beta5, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All Jonkman Microblog content and data are available under the Creative Commons Attribution 3.0 license.

Switch to desktop site layout.