Jonkman Microblog
  • Login
Show Navigation
  • Public

    • Public
    • Network
    • Groups
    • Popular
    • People

Notices by halcy​:icosahedron: (halcy@icosahedron.website), page 57

  1. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Friday, 19-Jan-2018 09:39:09 EST halcy​:icosahedron: halcy​:icosahedron:

    time to lovingly hand-craft like 70 e-mails

    In conversation Friday, 19-Jan-2018 09:39:09 EST from icosahedron.website permalink
  2. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 18:12:55 EST halcy​:icosahedron: halcy​:icosahedron:

    https://icosahedron.website/media/WlkK5h2CYM3o2YwsTU4

    In conversation Thursday, 18-Jan-2018 18:12:55 EST from icosahedron.website permalink
  3. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 18:06:46 EST halcy​:icosahedron: halcy​:icosahedron:
    • beatrix bitrot
    • Mithaldu

    did you write this @bea https://www.researchgate.net/publication/322530755_Analysis_and_Qualitative_Effects_of_Large_Breasts_on_Aerodynamic_Performance_and_Wake_of_a_Miss_Kobayashi's_Dragon_Maid_Character?channel=doi&linkId=5a5ef35a458515c03ee11245&showFulltext=true (thanks @Mithaldu )

    In conversation Thursday, 18-Jan-2018 18:06:46 EST from icosahedron.website permalink
  4. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 15:00:33 EST halcy​:icosahedron: halcy​:icosahedron:
    • David DiPaola

    @dvddpl fair enough (also good point about transparency, the 3D renderer can do translucent polygons if you sort them, sprites is 1 bit masks only

    In conversation Thursday, 18-Jan-2018 15:00:33 EST from icosahedron.website permalink
  5. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 14:17:45 EST halcy​:icosahedron: halcy​:icosahedron:
    • revenant
    • David DiPaola

    @dvddpl @revenant p.s. if you ever want to read up on All Of This GBATEK is the most amazing documentation. it's incredibly detailed and I've found only maybe one inaccuracy in it ever http://problemkaputt.de/gbatek.htm#lcdobjoverview

    In conversation Thursday, 18-Jan-2018 14:17:45 EST from icosahedron.website permalink
  6. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 14:15:16 EST halcy​:icosahedron: halcy​:icosahedron:
    • revenant
    • David DiPaola

    @dvddpl @revenant I don't believe so? Each sprite engine can render 128 sprites (or more if you change oam in hblank, how many per line depends on a few things such as size) that can be affine transformed

    ideally if you have A LOT of sprites you could maybe use both systems. I know that were games that tended to run out of sprites (bangai-o sure did that a lot) though idk if they did anything beyond oam swapping to compensate

    In conversation Thursday, 18-Jan-2018 14:15:16 EST from icosahedron.website permalink
  7. 💾 sophia_park.dmg (sophia@cybre.space)'s status on Thursday, 18-Jan-2018 12:01:47 EST 💾 sophia_park.dmg 💾 sophia_park.dmg

    It’s not Friday, but you guys. Look! It’s @textfiles!

    In conversation Thursday, 18-Jan-2018 12:01:47 EST from cybre.space permalink Repeated by halcy
  8. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 12:02:52 EST halcy​:icosahedron: halcy​:icosahedron:
    • revenant
    • David DiPaola

    @revenant @dvddpl oh also the sprite/bg engine config can, naturally, be changed in the hblank interrupt handler but you gotta be careful about timing! I have not checked recently but as of three years or so ago exactly zero emulators existed that got this quite right!

    In conversation Thursday, 18-Jan-2018 12:02:52 EST from icosahedron.website permalink
  9. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 12:00:15 EST halcy​:icosahedron: halcy​:icosahedron:
    • revenant
    • David DiPaola

    @revenant @dvddpl my fave, probably due to extensive dealing with, is the nintendo DS, where you have:
    * two different arm CPUs, that share memory
    * two sprite/bg affine mapping engines that share remappable vram banks of different sizes
    * each vram bank only works in certain configurations
    * oh right the _line buffer 3D renderer_ and the screen capture unit also share the same banks. Sometimes instead of copying memory you just remap a bank!

    In conversation Thursday, 18-Jan-2018 12:00:15 EST from icosahedron.website permalink
  10. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 11:44:07 EST halcy​:icosahedron: halcy​:icosahedron:
    • revenant

    @revenant god all of nintendos hardware is so... special

    In conversation Thursday, 18-Jan-2018 11:44:07 EST from icosahedron.website permalink
  11. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 11:41:09 EST halcy​:icosahedron: halcy​:icosahedron:

    https://soundcloud.com/thisisechelon/miles-away-and-marcus-james-together-alone nice song for the way home, lets hope trams still running

    In conversation Thursday, 18-Jan-2018 11:41:09 EST from icosahedron.website permalink

    Attachments

    1. Invalid filename.
      Miles Away & Marcus James - Together Alone
      from SoundCloud
      ♫ The Best Playlists on Spotify: http://spotify.aia.ag/AIA_Spotify ♫ Stream or Free Download: https://fanlink.to/AP8 Submit Music: https://aia.ag/Music-Submissions Feature Our Music: E@ArtistI
  12. Professor Fischstörer (theoutrider@mastodon.social)'s status on Thursday, 18-Jan-2018 10:03:42 EST Professor Fischstörer Professor Fischstörer

    ... experts believe... the days of shoppers using plastic loyalty cards and collecting supermarket reward vouchers are numbered.

    "This concept of swiping a card at the till is dated. It's not what attracts us to a supermarket," says retail analyst Natalie Berg of Planet Retail.

    yes, you are correct

    what attracts us to a supermarket is the fact that you can't just not buy groceries

    stop trying to crowbar value-add onto something that's literally unavoidable!!!

    In conversation Thursday, 18-Jan-2018 10:03:42 EST from mastodon.social permalink Repeated by halcy
  13. bhtooefr (bhtooefr@mastodon.social)'s status on Thursday, 18-Jan-2018 10:02:56 EST bhtooefr bhtooefr
    in reply to
    • halcy​:icosahedron:

    @halcy Screw turning it up to 11, it's time to turn it up to 230.

    In conversation Thursday, 18-Jan-2018 10:02:56 EST from mastodon.social permalink Repeated by halcy
  14. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 10:01:51 EST halcy​:icosahedron: halcy​:icosahedron:
    • Alice/Polaris

    @dotUser yep! Also trains are officially done for the day nationally

    In conversation Thursday, 18-Jan-2018 10:01:51 EST from icosahedron.website permalink
  15. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 10:01:15 EST halcy​:icosahedron: halcy​:icosahedron:
    • gdkar

    @gdkar europe, so 50!

    In conversation Thursday, 18-Jan-2018 10:01:15 EST from icosahedron.website permalink
  16. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 09:35:25 EST halcy​:icosahedron: halcy​:icosahedron:

    SUPPOSEDLY this is a charging cable for some device. Why does it use this plug? Because apparently that is what whoever built the thing had lying around!

    In conversation Thursday, 18-Jan-2018 09:35:25 EST from icosahedron.website permalink
  17. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 09:30:33 EST halcy​:icosahedron: halcy​:icosahedron:

    In our lab, we have many useful devices, such as the Audio Destroyer
    https://icosahedron.website/media/yTBXVouUX5fxBnPFGZs
    https://icosahedron.website/media/jzX9pxZ5fh5YwTX5pTw

    In conversation Thursday, 18-Jan-2018 09:30:33 EST from icosahedron.website permalink
  18. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 08:27:00 EST halcy​:icosahedron: halcy​:icosahedron:

    everyone, I have found him. the cie-lab. https://icosahedron.website/media/aMSTSpQJEakzjnc4xxM

    In conversation Thursday, 18-Jan-2018 08:27:00 EST from icosahedron.website permalink
  19. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 08:10:34 EST halcy​:icosahedron: halcy​:icosahedron:
    • beatrix bitrot

    @bea what you tested was if eating the coffee beans makes you transform, popeye-style, right?

    In conversation Thursday, 18-Jan-2018 08:10:34 EST from icosahedron.website permalink
  20. halcy​:icosahedron: (halcy@icosahedron.website)'s status on Thursday, 18-Jan-2018 07:53:18 EST halcy​:icosahedron: halcy​:icosahedron:
    • codl

    @codl AAAAAAAAAAAAAAAAAAAAAAAAAAA

    In conversation Thursday, 18-Jan-2018 07:53:18 EST from icosahedron.website permalink
  • After
  • Before
  • Help
  • About
  • FAQ
  • TOS
  • Privacy
  • Source
  • Version
  • Contact

Jonkman Microblog is a social network, courtesy of SOBAC Microcomputer Services. It runs on GNU social, version 1.2.0-beta5, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All Jonkman Microblog content and data are available under the Creative Commons Attribution 3.0 license.

Switch to desktop site layout.