Also 5K of LVT tax that the gov is demanding. With what money you fuckers ? The money that we should have done in October but we can't make it because people cancelled their weeding over the 30 people limitation you are forcing ?
@noyoushutthefuckupdad @coolboymew @Moon @tk Just a quick up on fightcade. I've executed it and I say beware for the future of this. DRM logging and patreon DRM for some options is a red flag. This might be "opensource/free/libre software" if the devs decide to fuck up the options someone needs to step and fork it or user have to pay someone to do it. It's a bait and switch methodology and people have to be careful with such design because it often leads to closed/proprietary software.
@guizzy @coolboymew @Mitsu @Moon @noyoushutthefuckupdad @tk >if you like arcade fightan games, Fightcade is another option.https://www.fightcade.com/ I'm absolute crap at fighting games, but I don't mind playing them I just mash the buttons and sometimes I win ;)
I've looked trough the code sources and it seems that I can go for it.
>Frontend client is built on VueJS and Webpack, packed in Electron Idk if my computer will support such waist of CPU power but I'll dam try X)
Nerdspeak: FBNeo has a custom license, but it allows you to do whatever you want a bit like the MIT license. GGPO is also MIT. SNES9X is a multi license MIT/GPLvX/LGPLvX so it's ok.
@Mitsu @Moon @guizzy @noyoushutthefuckupdad @coolboymew >can you play games on Steam without revealing your real name or IP No idea, I haven't used steam in almost a decade. If the game supports P2P then you need to use a proxy. If you pass via a server only the server will know your IP not the players (except if the server reveals each other IP), if you want to hide your IP to the server you have to pass trough a proxy.
>maybe if you play free games and use a VPN. Free games or not it depends on how the software is designed. The game also needs to support proxies if you don't fully redirect your network/pc to a proxy.