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Notices by Spindley Q Frog (spindleyq@mastodon.social), page 6

  1. Spindley Q Frog (spindleyq@mastodon.social)'s status on Wednesday, 24-Apr-2019 18:30:50 EDT Spindley Q Frog Spindley Q Frog
    • six

    @six ok I need the source for this

    In conversation Wednesday, 24-Apr-2019 18:30:50 EDT from mastodon.social permalink
  2. Spindley Q Frog (spindleyq@mastodon.social)'s status on Monday, 22-Apr-2019 20:29:02 EDT Spindley Q Frog Spindley Q Frog

    Oh shit I just realized I could prepare speakers notes and dump them to the serial console :D

    In conversation Monday, 22-Apr-2019 20:29:02 EDT from mastodon.social permalink
  3. Spindley Q Frog (spindleyq@mastodon.social)'s status on Monday, 22-Apr-2019 20:21:59 EDT Spindley Q Frog Spindley Q Frog

    I have conquered my RAM problems by removing slide compilation from the picture altogether - each slide is now stored in a seperate file, which is thrown at the Jorth interpreter directly. The word to parse strings, when run in non-compile mode, overwrites the same block of memory every time it encounters a new one, so no more than one bullet point lives in RAM at a time.

    In conversation Monday, 22-Apr-2019 20:21:59 EDT from mastodon.social permalink
  4. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 18:29:33 EDT Spindley Q Frog Spindley Q Frog
    • Carver Hale

    @carver yep! Though it's one thing to read people claim it, it's another to live it firsthand

    In conversation Sunday, 21-Apr-2019 18:29:33 EDT from mastodon.social permalink
  5. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 17:32:43 EDT Spindley Q Frog Spindley Q Frog

    Progress: was able to reduce the amount of "near" data to the point that all BGI fonts load (I _really_ wanted GOTH.CHR for a truly illegible title card), made a really cool mid-presentation in-game demo, wrote a bunch more slides

    Setback: now the sheer amount of text blows through my RAM budget for compiled Jorth code

    In conversation Sunday, 21-Apr-2019 17:32:43 EDT from mastodon.social permalink
  6. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 14:37:20 EDT Spindley Q Frog Spindley Q Frog
    • Dual Number

    @endomain I'm glad! Honestly this one has been hanging over me for months, so I'm kind of glad to finally be tackling it

    In conversation Sunday, 21-Apr-2019 14:37:20 EDT from mastodon.social permalink
  7. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 14:33:55 EDT Spindley Q Frog Spindley Q Frog
    • avie :heart_nb:

    @pupy Text scrollers that are nothing but five minutes of rambling about how late it is and how you need to put some text here followed by a long string of greetz are not interesting to look at!!

    In conversation Sunday, 21-Apr-2019 14:33:55 EDT from mastodon.social permalink
  8. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 14:15:24 EDT Spindley Q Frog Spindley Q Frog

    Arrrgh I was getting super weird results calling farmalloc and pulling my hair out and it turned out I just forgot to #include <alloc.h> so the compiler assumed a 16-bit return value instead of giving me a sensible error or warning

    In conversation Sunday, 21-Apr-2019 14:15:24 EDT from mastodon.social permalink
  9. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 14:00:53 EDT Spindley Q Frog Spindley Q Frog
    • avie :heart_nb:

    @pupy I like the demoscene a lot in theory

    But there are a LOT of reeeal boring demos

    Some decent music though

    In conversation Sunday, 21-Apr-2019 14:00:53 EDT from mastodon.social permalink
  10. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 12:21:50 EDT Spindley Q Frog Spindley Q Frog
    • avie :heart_nb:

    @pupy nerds like to watch textured cubes fuck

    In conversation Sunday, 21-Apr-2019 12:21:50 EDT from mastodon.social permalink
  11. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 12:18:07 EDT Spindley Q Frog Spindley Q Frog

    I need to rethink using the word "easily" when hard 64kb memory limits are involved. I assumed BGI would load fonts into dynamically allocated "far" RAM, but instead it tries to load it into the data segment and fails if I don't have 18kb of 64kb free. This sucks!

    In conversation Sunday, 21-Apr-2019 12:18:07 EDT from mastodon.social permalink
  12. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 12:18:07 EDT Spindley Q Frog Spindley Q Frog

    I can't switch to the "compact" memory model (which makes all data pointers 32-bit "far" pointers and allows more than 64kb of data) without significant extra work, because Jorth is built on the pervasive assumption of 16-bit pointers. I'd have to significantly rework string handling at the very least.

    It seems needlessly difficult to say "store this big statically allocated array in a new segment and refer to it with a far pointer but keep everything else in one near block" :/

    In conversation Sunday, 21-Apr-2019 12:18:07 EDT from mastodon.social permalink
  13. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 10:34:10 EDT Spindley Q Frog Spindley Q Frog

    Just, a rare overwhelmingly positive presence in this fucked up industry, and though I never met him, I already miss him.

    In conversation Sunday, 21-Apr-2019 10:34:10 EDT from mastodon.social permalink
  14. Spindley Q Frog (spindleyq@mastodon.social)'s status on Sunday, 21-Apr-2019 10:34:09 EDT Spindley Q Frog Spindley Q Frog

    I haven't read / watched as much of his work as I should, but I recently listened to a talk he gave about TiddlyWiki, which happened basically because he thought TiddlyWiki was cool and he wanted to hang out with the author. So why not propose a joint talk at a conference with the author and then hack up some weird Erlang tooling to connect all the TiddlyWikis in the world together? https://youtu.be/Uv1UfLPK7_Q

    In conversation Sunday, 21-Apr-2019 10:34:09 EDT from mastodon.social permalink

    Attachments

    1. Joe Armstrong & Jeremy Ruston - Intertwingling the Tiddlywiki with Erlang | Code Mesh LDN 18
      By Code Sync from YouTube
  15. Spindley Q Frog (spindleyq@mastodon.social)'s status on Friday, 29-Mar-2019 10:57:30 EDT Spindley Q Frog Spindley Q Frog
    • ~nick•nick•nick•nick~

    @nicknicknicknick who won Most Wizards this year?

    In conversation Friday, 29-Mar-2019 10:57:30 EDT from mastodon.social permalink
  16. Spindley Q Frog (spindleyq@mastodon.social)'s status on Thursday, 28-Mar-2019 16:29:39 EDT Spindley Q Frog Spindley Q Frog
    • Thomas, Computer Wrangler

    @thomasfuchs daaaaaaamn

    In conversation Thursday, 28-Mar-2019 16:29:39 EDT from mastodon.social permalink
  17. Spindley Q Frog (spindleyq@mastodon.social)'s status on Thursday, 28-Mar-2019 12:58:23 EDT Spindley Q Frog Spindley Q Frog
    • Thomas, Computer Wrangler

    @thomasfuchs I own an official After Dark Flying Toasters tie and it is one of my most prized posessions

    In conversation Thursday, 28-Mar-2019 12:58:23 EDT from mastodon.social permalink
  18. Spindley Q Frog (spindleyq@mastodon.social)'s status on Wednesday, 27-Mar-2019 15:53:08 EDT Spindley Q Frog Spindley Q Frog
    • Anatoly Shashkin💾

    @dosnostalgic still rad!!

    In conversation Wednesday, 27-Mar-2019 15:53:08 EDT from mastodon.social permalink
  19. Spindley Q Frog (spindleyq@mastodon.social)'s status on Wednesday, 27-Mar-2019 15:48:41 EDT Spindley Q Frog Spindley Q Frog
    • Anatoly Shashkin💾

    @dosnostalgic is that Asteroids bit playable??

    In conversation Wednesday, 27-Mar-2019 15:48:41 EDT from mastodon.social permalink
  20. Spindley Q Frog (spindleyq@mastodon.social)'s status on Wednesday, 27-Mar-2019 09:23:56 EDT Spindley Q Frog Spindley Q Frog
    • Spookychrome 🎃

    @polychrome Thank you!

    In conversation Wednesday, 27-Mar-2019 09:23:56 EDT from mastodon.social permalink
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