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Notices by bailey//rockruff⚪ (ctrlaltdog@chitter.xyz), page 112

  1. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 18:04:31 EDT bailey//rockruff⚪ bailey//rockruff⚪
    • Datacenter Bird

    @fillertrack they had such a nice form factor to them, and felt extremely satisfying to pop into the slot...durable as heck too

    too bad they cost a lot and were barely supported by anything

    In conversation Friday, 29-Jun-2018 18:04:31 EDT from chitter.xyz permalink
  2. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:54:12 EDT bailey//rockruff⚪ bailey//rockruff⚪
    • Plants and Leftism

    @Ashrand yeah, it's ultimately this vast system of tradeoffs and balancing kinda like 99% of the other issues we have in life

    In conversation Friday, 29-Jun-2018 17:54:12 EDT from chitter.xyz permalink
  3. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:42:28 EDT bailey//rockruff⚪ bailey//rockruff⚪
    in reply to
    • Plants and Leftism

    @Ashrand design is not just about art and preference, but also about convenience and utility. there is an objective component just as much as there is a subjective one. sometimes they overlap too.

    In conversation Friday, 29-Jun-2018 17:42:28 EDT from chitter.xyz permalink
  4. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:38:42 EDT bailey//rockruff⚪ bailey//rockruff⚪
    • Plants and Leftism

    @Ashrand tbh i think there is the possibility of certain architecture being objectively better than other kinds. things like allowing for more natural light, adding in things like gardens to purify air and liven up the place, sturdier construction materials and designs that give peace of mind and require less maintenance, environments designed to be more easily cleaned or even clean themselves naturally so they feel more welcoming and take less work.

    In conversation Friday, 29-Jun-2018 17:38:42 EDT from chitter.xyz permalink
  5. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:35:11 EDT bailey//rockruff⚪ bailey//rockruff⚪
    in reply to

    i guess the thing i'm wondering here is...how would all these different lifestyles/communities interact, which ones would remain most popular/dominant over others, which ones might even come out on top as being the scientifically proven healthiest lifestyles for those that partake in them?

    and how much of an ideal society would be shaped by factors outside of that, like curbing global warming, protecting against natural disasters, preserving wildlife/habitats, at the cost of our own desires?

    In conversation Friday, 29-Jun-2018 17:35:11 EDT from chitter.xyz permalink
  6. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:29:51 EDT bailey//rockruff⚪ bailey//rockruff⚪
    in reply to

    idk, it seems like it could either way. ether communities getting more spread out and homogeneous with other communities, OR perhaps becoming more tightly knit and focusing all their efforts in one small area for convenience and accessibility.

    or maybe a bit of both. or something completely different. i guess the draw of an ideal society would be people doing whatever they feel suits their lifestyle best. there'd be so many different ways of doing things.

    In conversation Friday, 29-Jun-2018 17:29:51 EDT from chitter.xyz permalink
  7. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:22:02 EDT bailey//rockruff⚪ bailey//rockruff⚪
    in reply to

    malls were initially a communist idea that was perverted into some sort of capitalist money-making scheme, so

    In conversation Friday, 29-Jun-2018 17:22:02 EDT from chitter.xyz permalink
  8. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:19:24 EDT bailey//rockruff⚪ bailey//rockruff⚪
    in reply to

    i assume malls would become bigger, more fully featured. parks and hospitals and other QoL-related services/places packed in rather than just whatever can make money. things would become more centralised, and malls might even become the center of a community

    In conversation Friday, 29-Jun-2018 17:19:24 EDT from chitter.xyz permalink
  9. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:18:18 EDT bailey//rockruff⚪ bailey//rockruff⚪
    • Markus

    @SwooshyCueb yeah, underground absolutely seems like the way to go. but i also wonder if traditional city structures will remain or adapt into something else

    In conversation Friday, 29-Jun-2018 17:18:18 EDT from chitter.xyz permalink
  10. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:15:31 EDT bailey//rockruff⚪ bailey//rockruff⚪

    i often wonder how radically different architecture would look in an ideal society. would we continue to have skyscrapers, apartment buildings, large city centers, etc? or would things be more spread out?

    In conversation Friday, 29-Jun-2018 17:15:31 EDT from chitter.xyz permalink
  11. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:07:08 EDT bailey//rockruff⚪ bailey//rockruff⚪

    oh yeah someone reminded me of teh mad max game which i wanted to check out ages ago and forgot about

    In conversation Friday, 29-Jun-2018 17:07:08 EDT from chitter.xyz permalink
  12. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:03:23 EDT bailey//rockruff⚪ bailey//rockruff⚪
    in reply to

    first-person present-tense stories are powerful

    In conversation Friday, 29-Jun-2018 17:03:23 EDT from chitter.xyz permalink
  13. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 17:00:57 EDT bailey//rockruff⚪ bailey//rockruff⚪

    books written in the first person are underrated

    In conversation Friday, 29-Jun-2018 17:00:57 EDT from chitter.xyz permalink
  14. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 16:58:00 EDT bailey//rockruff⚪ bailey//rockruff⚪

    bailey likes to talk in the 3rd person sometimes because it feels good to remind herself about who she is and how cool her name is

    In conversation Friday, 29-Jun-2018 16:58:00 EDT from chitter.xyz permalink
  15. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 16:56:29 EDT bailey//rockruff⚪ bailey//rockruff⚪

    talking in 3rd person is good and wholesome

    In conversation Friday, 29-Jun-2018 16:56:29 EDT from chitter.xyz permalink
  16. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 16:21:53 EDT bailey//rockruff⚪ bailey//rockruff⚪

    mornin folks

    In conversation Friday, 29-Jun-2018 16:21:53 EDT from chitter.xyz permalink
  17. A Very Pretty Boy (karneolius@mastodon.social)'s status on Friday, 29-Jun-2018 04:07:15 EDT A Very Pretty Boy A Very Pretty Boy
    in reply to
    • bailey//rockruff⚪

    @ctrlaltdog
    theory: players with poor connections like salmon run because they prefer PvE to PvP, due to the fact that disconnecting in PvP is more harshly penalized in games in general

    In conversation Friday, 29-Jun-2018 04:07:15 EDT from mastodon.social permalink Repeated by ctrlaltdog
  18. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 04:12:09 EDT bailey//rockruff⚪ bailey//rockruff⚪
    • A Very Pretty Boy

    @Karneolius good theory! makes sense

    In conversation Friday, 29-Jun-2018 04:12:09 EDT from chitter.xyz permalink
  19. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 00:57:35 EDT bailey//rockruff⚪ bailey//rockruff⚪
    in reply to

    "players that like salmon run more likely to disconnect from matches" or "players that like salmon run more likely to have poor connections" or something else like that

    In conversation Friday, 29-Jun-2018 00:57:35 EDT from chitter.xyz permalink
  20. bailey//rockruff⚪ (ctrlaltdog@chitter.xyz)'s status on Friday, 29-Jun-2018 00:55:57 EDT bailey//rockruff⚪ bailey//rockruff⚪
    in reply to

    salmon run has more disconnects than any other mode. i wonder if it's a server thing, or just some weird demographic stuff

    In conversation Friday, 29-Jun-2018 00:55:57 EDT from chitter.xyz permalink
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