@fillertrack they had such a nice form factor to them, and felt extremely satisfying to pop into the slot...durable as heck too
too bad they cost a lot and were barely supported by anything
@fillertrack they had such a nice form factor to them, and felt extremely satisfying to pop into the slot...durable as heck too
too bad they cost a lot and were barely supported by anything
@Ashrand yeah, it's ultimately this vast system of tradeoffs and balancing kinda like 99% of the other issues we have in life
@Ashrand design is not just about art and preference, but also about convenience and utility. there is an objective component just as much as there is a subjective one. sometimes they overlap too.
@Ashrand tbh i think there is the possibility of certain architecture being objectively better than other kinds. things like allowing for more natural light, adding in things like gardens to purify air and liven up the place, sturdier construction materials and designs that give peace of mind and require less maintenance, environments designed to be more easily cleaned or even clean themselves naturally so they feel more welcoming and take less work.
i guess the thing i'm wondering here is...how would all these different lifestyles/communities interact, which ones would remain most popular/dominant over others, which ones might even come out on top as being the scientifically proven healthiest lifestyles for those that partake in them?
and how much of an ideal society would be shaped by factors outside of that, like curbing global warming, protecting against natural disasters, preserving wildlife/habitats, at the cost of our own desires?
idk, it seems like it could either way. ether communities getting more spread out and homogeneous with other communities, OR perhaps becoming more tightly knit and focusing all their efforts in one small area for convenience and accessibility.
or maybe a bit of both. or something completely different. i guess the draw of an ideal society would be people doing whatever they feel suits their lifestyle best. there'd be so many different ways of doing things.
malls were initially a communist idea that was perverted into some sort of capitalist money-making scheme, so
i assume malls would become bigger, more fully featured. parks and hospitals and other QoL-related services/places packed in rather than just whatever can make money. things would become more centralised, and malls might even become the center of a community
@SwooshyCueb yeah, underground absolutely seems like the way to go. but i also wonder if traditional city structures will remain or adapt into something else
i often wonder how radically different architecture would look in an ideal society. would we continue to have skyscrapers, apartment buildings, large city centers, etc? or would things be more spread out?
oh yeah someone reminded me of teh mad max game which i wanted to check out ages ago and forgot about
first-person present-tense stories are powerful
books written in the first person are underrated
bailey likes to talk in the 3rd person sometimes because it feels good to remind herself about who she is and how cool her name is
talking in 3rd person is good and wholesome
mornin folks
@ctrlaltdog
theory: players with poor connections like salmon run because they prefer PvE to PvP, due to the fact that disconnecting in PvP is more harshly penalized in games in general
@Karneolius good theory! makes sense
"players that like salmon run more likely to disconnect from matches" or "players that like salmon run more likely to have poor connections" or something else like that
salmon run has more disconnects than any other mode. i wonder if it's a server thing, or just some weird demographic stuff
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