You can kinda make it better if you have C++14's digit separators.
int a = 1'000'000'000;
But, otherwise you're stuck with 1000000000 :(
Notices by andrew (vavassor@mastodon.social), page 5
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andrew (vavassor@mastodon.social)'s status on Tuesday, 28-Nov-2017 16:53:34 EST andrew
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andrew (vavassor@mastodon.social)'s status on Tuesday, 28-Nov-2017 16:51:08 EST andrew
Oh, weird C++ minutia?
Apparently, literals that use scientific notation are assumed to be floating-point. So, like, 1e9 is of type double. It makes sense for negative exponents, but I'd been writing things like that expecting it to be one billion as an integer.
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Megan Fox (glassbottommeg@mastodon.gamedev.place)'s status on Sunday, 26-Nov-2017 21:56:49 EST Megan Fox
#introductions hola everyone, I'm Megan, I run Glass Bottom Games, currently working on Spartan Fist: spartanfist.com - a first-person punching roguelike about punching dudes so hard they explode. Our previous games include Hot Tin Roof, which you've maybe heard of. I drink a lot of tea? Our games tend to have cats in them? Oh I'm a metalhead too. DEATH METAL WOO (especially fem lead death metal - The Agonist / Arch Enemy is my shiz). Uh, hi? This me. https://mastodon.gamedev.place/media/Jhf8K61sOl_oPIhQe1g
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Camilla Löwy (elmindreda@mastodon.gamedev.place)'s status on Monday, 27-Nov-2017 13:01:23 EST Camilla Löwy
Nuklear, a lovely stb-style C imgui library created by @vurtun, inspired by Dear ImGui.
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andrew (vavassor@mastodon.social)'s status on Friday, 24-Nov-2017 17:21:46 EST andrew
*introduces a question that shares nothing in common with the examples just prior*
"—and this one will be left as an exercise for the reader." -
andrew (vavassor@mastodon.social)'s status on Thursday, 23-Nov-2017 16:55:54 EST andrew
@ConnyDuck The only other leads I could think of were:
1.) Try SpongyCastle instead. Maybe get lucky and the problems would turn out to just be namespace-related. So, using SpongyCastle would sidestep the problem.
2.) Google Play Services Dynamic Security Provider is exactly for fixing this problem. The catch is that it's of course play-services-only, so it couldn't be released to F-Droid. :(
3.) uhh … Conscrypt is only a release candidate but, maybe?
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andrew (vavassor@mastodon.social)'s status on Thursday, 23-Nov-2017 16:48:21 EST andrew
@ConnyDuck I did an experiment building in BouncyCastle as a security provider and it did fix some of these problems. The issue was mainly that, since it overrode the existing provider, some other users started having issues where they weren't before!
I never sorted out if I had just included in through gradle incorrectly. Or if it was conflicting with the existing security provider on old devices, which is ALSO BouncyCastle and uses the same "BC" name to identify itself.
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andrew (vavassor@mastodon.social)'s status on Thursday, 23-Nov-2017 00:37:43 EST andrew
@aeonofdiscord Oh, okay, it was cybre.space for sure. Thanks!
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andrew (vavassor@mastodon.social)'s status on Thursday, 23-Nov-2017 00:15:09 EST andrew
@WelshPixie Oh yeah, the content warnings are under the same menu as all the visibility options at the bottom. It … probably should've been moved a while ago?
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andrew (vavassor@mastodon.social)'s status on Thursday, 23-Nov-2017 00:04:18 EST andrew
Which instance was it who had the little oekaki-style painter mod?
I vaguely remember seeing a few folks scribble with it and now I can't remember.
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andrew (vavassor@mastodon.social)'s status on Wednesday, 22-Nov-2017 02:28:10 EST andrew
@ThisIsLeeloo I definitely wasn't around for it, but I know friendica, diaspora and GNU social's predecessor were around separately since 2010. They only connected with each other years later, though, through changes in protocol. So I'm not sure how concrete of a start date there is to the fediverse.
The current ones Mastodon is interoperable with are GNU social, Friendica, Pleroma, and PostActiv, I think?
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andrew (vavassor@mastodon.social)'s status on Monday, 06-Nov-2017 18:05:24 EST andrew
@zatnosk Yeah, I'm not really giving it all that much work to do so it's what I was expecting. Just funny looking.
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andrew (vavassor@mastodon.social)'s status on Monday, 06-Nov-2017 18:04:03 EST andrew
To be clear, I expected this! It's not doing anything occupying tons of CPU time, so it just sleeps the rest away.
The biggest real workload is all the sample processing on the audio thread.
There's not much Game yet
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andrew (vavassor@mastodon.social)'s status on Monday, 06-Nov-2017 17:59:01 EST andrew
*makes a barebones profiler to look at game engine's performance*
*game spends most of its time sleeping*
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andrew (vavassor@mastodon.social)'s status on Wednesday, 01-Nov-2017 10:59:12 EDT andrew
I'm having a sick day today 😷.
Also, I'm starting my application for health insurance, which is a timely coincidence.
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andrew (vavassor@mastodon.social)'s status on Sunday, 29-Oct-2017 00:44:56 EDT andrew
I don't have much to say about it just !!!
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andrew (vavassor@mastodon.social)'s status on Sunday, 29-Oct-2017 00:44:30 EDT andrew
My friend had a good wedding and I had fun and I'm happy for them!!
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Pen Merch (idesofmerch@mastodon.social)'s status on Saturday, 28-Oct-2017 23:42:14 EDT Pen Merch
A crunchy Halloween snack, Junji Cheeto
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andrew (vavassor@mastodon.social)'s status on Friday, 27-Oct-2017 17:22:42 EDT andrew
@shel y'all out here beating my bot like this
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andrew (vavassor@mastodon.social)'s status on Tuesday, 24-Oct-2017 16:47:59 EDT andrew
@charlag 😱