For the curious: http://github.com/tekktonic/onward , it's a forth and the pushed version isn't really there yet; it's pretty much just an rpn calculator. Locally I'm closer to working but still broken so I haven't pushed.
@thezacattacks I don't have a problem with the build of the switch, but I feel like it could use a little bit more guidance on the x-axis. I always have to slide it back and forth a little bit to get the things to line up.
Talked with @garbados on the topic of nationalism. Anyone else find it weird that we don't distinguish between unifying (think Germany) nationalism vs disunifying (like Greece) nationalism? Talking 1800's here, byron, bismack, those dudes.
@clacke This is kind of how runescape happened. A lot of people who are friends to this day joined runescape (mmorpg) but eventually got bored with the game and just hung out in the roleplaying section of the forums.
This is actually how I found out about it. I brought up that literal 0 is always equivalent to NULL in a pointer context, was then asked "what about architectures where 0 is a valid address?" Went to the C FAQ and it said that the standard says so without a reference. Found a draft of the C11 standard and it makes reference to "null pointers" without defining them. K&R page 102 has the actual definition
I don't mean this in some abstract "you'll never learn from just the standard" I mean that if you want to implement C you need it. There are certain minor terms like *NULL POINTER* which the standard never defines and you're supposed to just be aware of its definition via K&R.
Oh yeah, and thinking about this CS challenge thing. Because I can't and won't look at social every day, if you're doing these problems I suppose you should just email me your solution. It's my username at @parlementum 's web site ;) Alteratively you could just hit me up on discord, where I'm tekktonic 4115, or IRC (Tekk_ freenode)