@gcupc (I think part of what's going on here is that 80s media was full of nostalgia for the 50s and there's a weird game of Telephone going on with the cultural signifiers.)
Notices by Canageek (canageek@cybre.space), page 22
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Sophie Jane (ghostbird@glitch.social)'s status on Tuesday, 05-Jun-2018 12:26:59 EDT Sophie Jane
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Canageek (canageek@cybre.space)'s status on Tuesday, 05-Jun-2018 12:28:09 EDT Canageek
@fobo Serifs make the eye flow from one letter to the next at the cost of making each letter harder to recognize.
Sans serifs lower reading speed, but increase the distance at which you can read something.
So highways signs are better in sans serifs. Also good for use in Powerpoints (though Serif is fine there). But bad for body text.
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Canageek (canageek@cybre.space)'s status on Tuesday, 05-Jun-2018 12:24:37 EDT Canageek
@fobo I'm afraid I'm going to have to burn you at the stake now. Sans serif is for highway signs, not documents. It lowers reading speed.
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corn dog (corndog@cybre.space)'s status on Tuesday, 05-Jun-2018 12:20:00 EDT corn dog
people being so into the "glitch" aesthetic is weird to me because as a video editor that shit was the bane of my existence
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Canageek (canageek@cybre.space)'s status on Tuesday, 05-Jun-2018 12:21:13 EDT Canageek
@modernmodron RIGHT @DialMforMara showed me that
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Canageek (canageek@cybre.space)'s status on Tuesday, 05-Jun-2018 12:21:01 EDT Canageek
@64pinecones I would like less deities raping people as bulls, or turning into golden showers that impregnate people.
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Canageek (canageek@cybre.space)'s status on Tuesday, 05-Jun-2018 12:20:23 EDT Canageek
@cwebber @nightpool The 17776 guy. If you haven't read that, go do it. Right now.
Unless your at work or something, then do it after work.
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Canageek (canageek@cybre.space)'s status on Tuesday, 05-Jun-2018 12:19:15 EDT Canageek
Dear Mastodon: Thank you for supporting my partner when she needs to talk to someone about being queer. As a straight guy, I can't do that, and I am SO happy she has a place to come to for that support.
(My partner is @DialMforMara )
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Canageek (canageek@cybre.space)'s status on Wednesday, 16-May-2018 14:31:42 EDT Canageek
@allan Europeans think 100 miles is a long distance, Americans think 100 years is a long time.
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MaineBot (mainebot@octodon.social)'s status on Monday, 07-May-2018 15:50:48 EDT MaineBot
extremely refined gameplay design, a rabid fanbase of modders combined with endless extensibility, furries, elves, orcs, and dragons + pretty decent graphics.
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Canageek (canageek@cybre.space)'s status on Monday, 07-May-2018 15:38:05 EDT Canageek
@ratbaby @noelle At the same time, I know someone who did occasional hiring at Atomic Energy of Canada, Ltd. He said that it often comes down to two people that are basically equally qualified, interview equally well, and if one has mentioned on their resume they play guitar, they will probably get the job, since at least they'll have something to talk about when working together.
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Canageek (canageek@cybre.space)'s status on Monday, 07-May-2018 15:36:07 EDT Canageek
Can anyone help me put into words what it is about Skyrim that keeps drawing people in SIX YEARS later? #Skryim
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Canageek (canageek@cybre.space)'s status on Monday, 07-May-2018 15:27:04 EDT Canageek
@DialMforMara Should I start a new save game without any visual mods to show you that it look pretty damn good without doing that?
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Canageek (canageek@cybre.space)'s status on Monday, 07-May-2018 15:26:40 EDT Canageek
@DialMforMara I'd say neither of those are the strongest quests though, and it matters to the women and the werewolf. Plus if we find out he is still killing people, we can hunt him down and kill him later.
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DialMforMara (dialmformara@wandering.shop)'s status on Monday, 07-May-2018 15:25:28 EDT DialMforMara
@Canageek Skyrim also does small-scale choice badly.
It doesn't matter whether we help the Redguard political refugee or turn her in to the assassins hunting her; we get paid either way, and either way we come away with the feeling that we've helped the bad guy.
It doesn't matter whether we kill the werewolf or help him; we've either murdered a mentally ill person or set him free to lose control and kill others. -
Canageek (canageek@cybre.space)'s status on Monday, 07-May-2018 15:25:28 EDT Canageek
@DialMforMara Lets put it another way:
Skyrim doesn't try to sell its story. It tried to sell its world. It has little stuff to help with that illusion most games don't. Like Nazeem sending thugs after me when he figures out I robbed his house, or if you help someone then they die, they leave you some money in their will.
Or recall that thing where if you are seen beating someone up, they have a small chance of hiring you to beat up someone they don't like?
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Canageek (canageek@cybre.space)'s status on Monday, 07-May-2018 15:23:01 EDT Canageek
@DialMforMara But I know if I save this person, then ALL I've done is save this person. If I protect this shipment of goods, I've protected a shipment of goods.
Unlike in The Witcher, where doing so leads to the goods going to a terrorist group, which then makes lives worse for all the non-humans in a city, etc etc.
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Canageek (canageek@cybre.space)'s status on Monday, 07-May-2018 15:21:28 EDT Canageek
@DialMforMara It isn't that they aren't meaningful: It is that they have limited scope. So I know the only consequences I have to deal with are right in front of my face, and if I travel to another town, I don't have to worry about them coming back to haunt me 50 hours later.
Some do hurt the game: I wish you could see more changes when the civil war ends, for example. But all that changes is a few Jarls get replaced, as I recall.
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DialMforMara (dialmformara@wandering.shop)'s status on Monday, 07-May-2018 15:19:38 EDT DialMforMara
@Canageek How does knowing your choices are meaningless make it *better*? When choices are meaningful, I can at least tell myself I'm making a difference in the direction of whichever cause I support. In Skyrim I don't even have that, though I pretend to
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Canageek (canageek@cybre.space)'s status on Monday, 07-May-2018 15:05:48 EDT Canageek
And yet, I also find this freeing. I don't have to worry the game is going to have things I do come back and haunt me like I do in The Witcher or Mass Effect or Wasteland 2. It is like playing Baldur's Gate again and be able to follow my whims and do what feels right, rather then sit there with a wiki making sure I'm not getting someone killed or tortured.