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Notices by andrew (vavassor@mastodon.social)

  1. matt 🏴 (matt@cybre.space)'s status on Friday, 13-Apr-2018 10:18:22 EDT matt 🏴 matt 🏴

    Just saw a "free software" manifesto that actually says that "software should be written for programmers", and... how can anyone be this dense? If software is only usable by a small percentage of people with highly specialized technical skills, it's not really free, is it? You're just replacing one gatekeeper with another.

    Instead of software being controlled by capitalistic monopolists, you're advocating it be controlled by a small technocratic elite. That's not better!!!

    In conversation Friday, 13-Apr-2018 10:18:22 EDT from cybre.space permalink Repeated by vavassor
  2. andrew (vavassor@mastodon.social)'s status on Wednesday, 11-Apr-2018 20:15:26 EDT andrew andrew

    I'm feeling like hindsights gotta be less than 20/20 though, because some stuff can be messed up for a long time and nobody notices.

    In conversation Wednesday, 11-Apr-2018 20:15:26 EDT from mastodon.social permalink
  3. andrew (vavassor@mastodon.social)'s status on Wednesday, 11-Apr-2018 18:19:04 EDT andrew andrew
    • satansanus56

    @satansanus56 it should be https://mastodon.social/@satansanus56

    In conversation Wednesday, 11-Apr-2018 18:19:04 EDT from mastodon.social permalink

    Attachments

    1. Invalid filename.
      satansanus56 (@satansanus56@mastodon.social)
      from Mastodon
      5 Toots, 7 Following, 0 Followers · I am an educated sex positive feminist who loves orgies, NPR, cooking/baking, and comedy. I live in Los Angeles.
  4. andrew (vavassor@mastodon.social)'s status on Saturday, 07-Apr-2018 01:30:41 EDT andrew andrew
    • gintop123

    @psych There are other languages that compile to javascript, like coffeescript and dart.

    There's also the possibility of using Rust, C, or C++ and compiling it to Web Assembly now. But, web assembly just became officially supported in major browsers 6 months ago, so it's very new stuff.

    In conversation Saturday, 07-Apr-2018 01:30:41 EDT from mastodon.social permalink
  5. Shel@Home🏡 (shel@cybre.space)'s status on Friday, 06-Apr-2018 20:28:54 EDT Shel@Home🏡 Shel@Home🏡

    "Call-out culture" isn't worse than child pornography

    If someone is producing child pornography

    A call-out that tells all the teens to stay away from that person

    Is the most effective thing that we can do

    And I'll be the first to call ppl in for most shit over call-outs

    But not with fucking CSA there's no misunderstandings there you got that? I won't fucking mess around.

    In conversation Friday, 06-Apr-2018 20:28:54 EDT from cybre.space permalink Repeated by vavassor
  6. andrew (vavassor@mastodon.social)'s status on Thursday, 29-Mar-2018 17:07:56 EDT andrew andrew

    Someone on switter mentioned calling statuses on their instance sweets.

    They're learning.

    In conversation Thursday, 29-Mar-2018 17:07:56 EDT from mastodon.social permalink
  7. Eugen (gargron@mastodon.social)'s status on Wednesday, 28-Mar-2018 09:25:31 EDT Eugen Eugen
    • Switter

    There's a new Mastodon server for sex workers: switter.at (see @switter for updates).

    In conversation Wednesday, 28-Mar-2018 09:25:31 EDT from mastodon.social permalink Repeated by vavassor
  8. andrew (vavassor@mastodon.social)'s status on Thursday, 15-Mar-2018 21:43:23 EDT andrew andrew
    • amphetamine tokyo

    @amphetamine I think there isn't a separate fullwidth character for the ellipsis. So they just expect if you're rendering the smol one alonside chinese or something, that your text renderer would give it block-centered spacing?

    I'm just guessing there, though.

    In conversation Thursday, 15-Mar-2018 21:43:23 EDT from mastodon.social permalink
  9. andrew (vavassor@mastodon.social)'s status on Thursday, 15-Mar-2018 20:57:02 EDT andrew andrew

    I got a concrete answer! http://www.unicode.org/cldr/charts/32/by_type/miscellaneous.linguistic_elements.html#Ellipsis

    Basically, ellipsis is cool with mostly everywhere. A couple places want a space before it, hong kong wants the ellipsis to be a little higher up, and bhutan goes for the rare triple tsheg.

    In conversation Thursday, 15-Mar-2018 20:57:02 EDT from mastodon.social permalink
  10. andrew (vavassor@mastodon.social)'s status on Thursday, 15-Mar-2018 20:20:40 EDT andrew andrew

    Apart from recommending using the ellipsis character instead of three periods, this is the only word I can find from Unicode. http://cldr.unicode.org/translation/characters#TOC-Ellipsis-Patterns

    In conversation Thursday, 15-Mar-2018 20:20:40 EDT from mastodon.social permalink
  11. andrew (vavassor@mastodon.social)'s status on Thursday, 15-Mar-2018 20:09:26 EDT andrew andrew

    Are ellipsis internationally understood for text that's omitted?

    I'm specifically thinking about ellipsizing cut off text like "@Vavassor@mast…". Does that ever get localized to another symbol, like a dash or something?

    In conversation Thursday, 15-Mar-2018 20:09:26 EDT from mastodon.social permalink
  12. andrew (vavassor@mastodon.social)'s status on Sunday, 25-Feb-2018 21:13:02 EST andrew andrew

    So, like, if you were going for low-resolution textures or pixel-art it'd be pretty unusable tech.

    In conversation Sunday, 25-Feb-2018 21:13:02 EST from mastodon.social permalink
  13. andrew (vavassor@mastodon.social)'s status on Sunday, 25-Feb-2018 21:10:13 EST andrew andrew

    I'd imagine this would inflate the unwrap time, though. Would be hard to keep the stroke history from getting long. I'd think you'd want to do some kind of layer flattening operation? But that'd only work for stretches where the user was just painting and not changing the mesh structure.

    Also, since you're throwing away and re-drawing the texture every unwrap it'd move texels. So it'd be noticeable when the screen-space texel size is large.

    In conversation Sunday, 25-Feb-2018 21:10:13 EST from mastodon.social permalink
  14. andrew (vavassor@mastodon.social)'s status on Sunday, 25-Feb-2018 20:59:52 EST andrew andrew

    I'm thinking you could do a similar idea with vector brush strokes. Project the strokes onto the model and clip them to face groups.

    But then, save them in object space. And then, every time you unwrap the model, do the projection to texture space and paint the vector strokes.

    This would allow you to edit models that are already partially painted.

    In conversation Sunday, 25-Feb-2018 20:59:52 EST from mastodon.social permalink
  15. andrew (vavassor@mastodon.social)'s status on Sunday, 25-Feb-2018 20:51:12 EST andrew andrew

    Okay, so normal texture painters. You project a brush tip shape onto a mesh. You clip that projected shape to one or more polygons for each of disconnected face groups you hit.

    Then you project each of those polygons into texture space. Then for all the texels in your polygons, inverse-project back through the transformations you did to find what pixels of the brush tip shape you should paint.

    In conversation Sunday, 25-Feb-2018 20:51:12 EST from mastodon.social permalink
  16. andrew (vavassor@mastodon.social)'s status on Friday, 23-Feb-2018 20:51:06 EST andrew andrew

    I can't think of a name for something so right now there's an ObjectLady.

    She takes care of objects.

    In conversation Friday, 23-Feb-2018 20:51:06 EST from mastodon.social permalink
  17. andrew (vavassor@mastodon.social)'s status on Thursday, 22-Feb-2018 22:11:25 EST andrew andrew

    My right Alt key returns neither the code for right-alt, nor the one for AltGr.

    Instead it's the *compose* key.
    ~Sigh

    In conversation Thursday, 22-Feb-2018 22:11:25 EST from mastodon.social permalink
  18. andrew (vavassor@mastodon.social)'s status on Thursday, 15-Feb-2018 23:51:37 EST andrew andrew

    Yo can we talk about the IAU constellation boundaries for Draco and Eridanus? Gerrymandering imo

    In conversation Thursday, 15-Feb-2018 23:51:37 EST from mastodon.social permalink
  19. andrew (vavassor@mastodon.social)'s status on Thursday, 15-Feb-2018 22:51:49 EST andrew andrew

    It turns out that finding the roots of a power of four equation is a *bit* complicated.

    There's a lot of methods and most of them require many cases. Or just solve using complex numbers and then picking out whichever roots aren't imaginary at the end. Which is what I ended up doing.

    In conversation Thursday, 15-Feb-2018 22:51:49 EST from mastodon.social permalink
  20. andrew (vavassor@mastodon.social)'s status on Thursday, 15-Feb-2018 22:46:46 EST andrew andrew

    Finding the intersection between a ray and cone wasn't too bad. How about a torus instead?

    *it's a quartic equation*

    Oh no

    In conversation Thursday, 15-Feb-2018 22:46:46 EST from mastodon.social permalink
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