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Notices by notklaatu (klaatu@mastodon.xyz), page 30

  1. notklaatu (klaatu@mastodon.xyz)'s status on Monday, 01-Jan-2018 00:29:56 EST notklaatu notklaatu

    OK everybody. I'll be hosting a <a href="http://www.rpgnow.com/product/99366/Dungeon-Raiders">Dungeon Raiders</a> crawl through Frog God's BLACK MONASTERY on Wed Jan 31 01:00 UTC on Hacker Public Radio's Mumble server.

    All are welcome, none will survive.

    In conversation Monday, 01-Jan-2018 00:29:56 EST from mastodon.xyz permalink

    Attachments

    1. Invalid filename.
      Dungeon Raiders - Brent P. Newhall's Musaeum | RPGNow.com
  2. Silver Spook Games (silverspookgames@mastodon.social)'s status on Wednesday, 27-Dec-2017 20:52:16 EST Silver Spook Games Silver Spook Games

    "A much more complex world than what is shown in Blade Runner, which inspired it, and this game also depicts a more in-depth and realistic reflection of the dilemma insinuated by the replicants." --Nerdando https://nerdando.com/2017/12/04/neofeud-unavventura-cyberpunk-profonda-e-retro/

    Neofeud is available on Windows and Linux: https://silverspook.itch.io/neofeud

    #cyberpunk #indiedev #indiegame #showoffhour #dystopian #indiegames

    https://mastodon.social/media/AS9twSIlE_IYXYgUT40

    In conversation Wednesday, 27-Dec-2017 20:52:16 EST from mastodon.social permalink Repeated by klaatu
  3. Brent P. Newhall (brentnewhall@dice.camp)'s status on Tuesday, 26-Dec-2017 09:42:39 EST Brent P. Newhall Brent P. Newhall

    Forgot to post this yesterday for #monstermonday: Saint Nicholas, the Chosen One

    Includes backstory and D&D 5E stat block.

    http://geekarchaeology.com/blog/2017-12-25_0900-rpg-monster-monday-saint-nicholas

    In conversation Tuesday, 26-Dec-2017 09:42:39 EST from dice.camp permalink Repeated by klaatu
  4. notklaatu (klaatu@mastodon.xyz)'s status on Tuesday, 26-Dec-2017 05:42:36 EST notklaatu notklaatu
    • Colm O'Neill
    • frankiezafe

    @frankiezafe @colm i'm a fan of the color hug
    http://hughski.com

    I've used it at work (Weta Digital) and home with great success.

    In conversation Tuesday, 26-Dec-2017 05:42:36 EST from mastodon.xyz permalink
  5. notklaatu (klaatu@mastodon.xyz)'s status on Monday, 25-Dec-2017 23:22:47 EST notklaatu notklaatu
    • Canageek (RPG Focused)

    @Canageek Something to dynamically autogen a bunch of NPC's, you mean? or a digital character sheet? Or just a bunch of pregens?

    In conversation Monday, 25-Dec-2017 23:22:47 EST from mastodon.xyz permalink
  6. notklaatu (klaatu@mastodon.xyz)'s status on Monday, 25-Dec-2017 23:11:31 EST notklaatu notklaatu

    How do I switch over to the reality where George Bailey existed?

    In conversation Monday, 25-Dec-2017 23:11:31 EST from mastodon.xyz permalink
  7. notklaatu (klaatu@mastodon.xyz)'s status on Sunday, 24-Dec-2017 02:52:37 EST notklaatu notklaatu
    • Icecream95

    @ixn remember lumina as a potential alternative

    In conversation Sunday, 24-Dec-2017 02:52:37 EST from mastodon.xyz permalink
  8. notklaatu (klaatu@mastodon.xyz)'s status on Saturday, 23-Dec-2017 15:38:32 EST notklaatu notklaatu
    in reply to
    • Quad

    @quad have you tried slackware? Easy to do a customised install. While the install is from precompiled binaries, anything you install thereafter can be from source with whatever optimisation or customisation you want.

    In conversation Saturday, 23-Dec-2017 15:38:32 EST from mastodon.xyz permalink
  9. notklaatu (klaatu@mastodon.xyz)'s status on Saturday, 23-Dec-2017 01:40:13 EST notklaatu notklaatu

    If I ever say I'm going to compile Qt5 from source, just say to me: 550 minutes.

    In conversation Saturday, 23-Dec-2017 01:40:13 EST from mastodon.xyz permalink
  10. Scott Nesbitt (scottnesbitt@mastodon.social)'s status on Thursday, 21-Dec-2017 03:11:46 EST Scott Nesbitt Scott Nesbitt

    Speaking of documentation (which I did in my last toot, as you might recall), I offer some advice for creating #mobile friendly docs in my latest article for Opensource.com https://opensource.com/article/17/12/think-mobile #techcomm https://mastodon.social/media/0XhNjNWWISD4ubLwvZ8

    In conversation Thursday, 21-Dec-2017 03:11:46 EST from mastodon.social permalink Repeated by klaatu
  11. zak storer 🎡 (zacts@mastodon.social)'s status on Tuesday, 19-Dec-2017 20:56:55 EST zak storer 🎡 zak storer 🎡

    https://zwischenzugs.com/2017/12/18/project-management-as-code-with-graphviz/ <--- life/project management with Graphviz.

    In conversation Tuesday, 19-Dec-2017 20:56:55 EST from mastodon.social permalink Repeated by klaatu

    Attachments

    1. Invalid filename.
      Project Management as Code with Graphviz
      By zwischenzugs from zwischenzugs

      tl;dr

      My team and I have been using graphviz and git to perform project management tasks.

      It has numerous benefits, including:

      • Asynchronous project updates (ie fewer meetings)
      • Improved updates for users
      • Visualisation of complexity of project for stakeholders and team
      • Assumptions challenged. Progress can be measured using git itself (eg log)

      HackerNews Discussion here

       

       

       

      Background

      Recently I’ve had to take on some project management tasks, managing engineering for a relatively large-scale project in a large enterprise covering a wide variety of use cases and demands.

      One of the biggest challenges was how to express the dependencies that needed to be overcome to get the business outcomes the stakeholders wanted. Cries of ‘we just want x’ were answered by me with varying degrees of quality repeatedly, and generally left the stakeholders unsatisfied.

      Being a software engineer – and not a project manager – by background or training, I naturally used graphviz instead to create dependency diagrams, and git to manage them.

      The examples here are in source here and I welcome PRs and are based on the ‘project’ of preparing for a holiday.

      Simple

      We start with a simple graph with a couple of dependencies:

      digraph G {
       "Enjoy Holiday" -> "Book tickets"
       "Enjoy Holiday" -> "Pack suitcase night before"
       "Pack suitcase night before" -> "Buy guide book"
       "Pack suitcase night before" -> "Buy electric converter"
      }

      The emboldening is mine for illustration; the file is plain text.

      This file can be saved as simple.gv (.gv is for ‘graphviz’) and will generate this graph as a .png if you run dot -Tpng simple.gv > simple.png:

      Looking closer at simple.gv:

      digraph – Tells graphviz that this is a directed graph, ie the relationships have a direction, indicated by the -> arrows. The arrow can be read as ‘depends on’.

      Enjoy Holiday is the name of a node. Whenever this node is referenced in future it is the ‘same’ node. In the case of Pack suitcase the night before you can see that two nodes depend on it, and it depends on one. These relationships are expressed through the arrows in the file.

      The dot program is part of the graphviz package. Other commands include neato, circo and others. Check man dot to read more about them.

      This shows how easy it is to create a simple graph from a text file easily stored in git.

      Layouts

      That top-down layout can be a bit restrictive to some eyes. If so, you can change the layout by using another command in the graphviz package. For example, running neato -Tpng simple.gv > simple.png produces this graph:

      Note how:

      • Enjoy holiday is now nearer the ‘centre’ of the graph
      • The nodes are overlapping (we’ll deal with this later)
      • The arrows have shortened (we’ll deal with this later too)

      If you’re fussy about your diagrams you can spend a lot of time fiddling with them like this, so it’s useful to get a feel for what the different commands do.

      Colours

      We can get more project information into a node by colorizing the nodes. I do this with a simple scheme of:

      • green = done
      • orange = in progress
      • red = not started

      Here’s an updated .gv file:

      digraph G { 
       "EH" [label="Enjoy Holiday",color="red"] 
       "BT" [label="Book tickets",color="green"] 
       "PSNB" [label="Pack suitcase night before",color="red"] 
       "BGB" [label="Buy guide book",color="orange"] 
       "BEC" [label="Buy electric converter",color="orange"] 
       
       "EH" -> "BT" 
       "EH" -> "PSNB" 
       "PSNB" -> "BGB" 
       "PSNB" -> "BEC" 
      }

      Running the command

      dot -Tpng simple_colors.gv > simple_colors.png

      on this results in this graph:

      Two things have changed here. Referring to the full description of the node can get tiresome, so ‘Enjoy holiday’ has been referenced with ‘EH’, and associated with a ‘label’, and ‘color’.

      "EH" [label="Enjoy Holiday",color="red"]

      The nodes are defined in this way at the top, and then referred to with their relationships at the end. All sorts of attributes are available.

      Nodes

      Similarly, you can change the attributes of nodes in the graph, and their relationships in code.

      I find that with a complex graph with some text in each node, a rectangular node makes for better  layouts. Also, I like to specify the distance between nodes, and prevent them from overlapping (two ‘problems’ we saw before).

      digraph G { 
       ranksep=2.0 
       nodesep=2.0 
       overlap="false" 
       
       node [color="black", shape="rectangle"] 
       
       "EH" [label="Enjoy Holiday",color="red"] 
       "BT" [label="Book tickets",color="green"] 
       "PSNB" [label="Pack suitcase night before",color="red"] 
       "BGB" [label="Buy guide book",color="orange"] 
       "BEC" [label="Buy electric converter",color="orange"] 
       
       "EH" -> "BT" 
       "EH" -> "PSNB" 
       "PSNB" -> "BGB" 
       "PSNB" -> "BEC" 
      }

      By adding the ranksep and nodesep attributes, we can influence the layout of the graph by specifying the distance between nodes in their rank in the hierarchy, and separation between them. Similarly, overlap prevents the problem we saw earlier with overlapping nodes.

      The node line specifies the characteristics of the nodes – in this case rectangular and black by default.

      Running the same dot command as above results in this graph:

      which is arguably uglier than previous ones, but these changes help us as the graphs become more complex.

      More Complex Graphs

      Compiling this more complex graph with dot:

      digraph G {
       ranksep=2.0
       nodesep=2.0
       overlap="false"
      
       node [color="black", shape="rectangle"]
      
       "EH" [label="ENJOY HOLIDAY\nWe want to have a good time",color="red"]
       "BTOW" [label="Book time off\nCheck with boss that time off is OK, put in system",color="red"]
       "BFR" [label="Book fancy restaurant\nThe one overlooking the river",color="red"]
       "BPB" [label="Buy phrase book\nThey don't speak English, so need to know how to book",color="red"]
       "BT" [label="Book tickets\nDo this using Expedia",color="green"]
       "PSNB" [label="Pack suitcase night before\nSuitcase in understairs cupboard",color="red"]
       "BGB" [label="Buy guide book\nIdeally the Time Out one",color="orange"]
       "BEC" [label="Buy electric converter\nDon't want to get ripped off at airport",color="orange"]
       "GTS" [label="Go to the shops\nNeed to go to town",color="orange"]
       "GCG" [label="Get cash (GBP)\nAbout 200 quid",color="green"]
       "GCD" [label="Get cash (DOLLARS)\nFrom bureau de change under arches",color="orange"]
       
       "EH" -> "BT"
       "EH" -> "BFR"
       "EH" -> "BTOW"
       "BFR" -> "BPB"
       "BPB" -> "GTS"
       "BPB" -> "GCG"
       "EH" -> "PSNB"
       "EH" -> "GCD"
       "PSNB" -> "BGB"
       "BGB" -> "GTS"
       "PSNB" -> "BEC"
       "BGB" -> "GCG"
       "BEC" -> "GCG"
      }

      gives this graph:

      And with neato:

      You can see the graphs look quite different depending on which layout engine/binary you use. Some may suit your purpose better than others.

      Project Planning with PRs

      Now that you have a feel for graphing as code, you can check these into git and share them with your team. In our team, each node represents a JIRA ticket, and shows its ID and summary.

      A big benefit of this is that project updates can be asynchronous. Like many people, I work with engineers across the world, and their ability to communicate updates by this method reduces communication friction considerably.

      For example, the other day we had a graph representing our next phase of work that was looking too heavy for one sprint. Rather than calling a meeting and go over each line item, I just asked him to update the graph file and raise a PR for me to review.

      We then workshopped the changes over the PR, and only discussed a couple of points over the phone. Fewer meetings, and more content-rich discussions.

      Surface Assumptions

      Beyond fewer and more effective meetings, another benefit is the objective recording of assumptions within the team. Surprisingly often, I have discovered hidden dependencies through this method that had either not been fully understood or discussed.

      It’s also surfaced further items of work required to reach the solution, which has resulted in more and more clear tickets being raised that relate to the target solution. The discipline of coding these up helps force these into the open.

      Happier Stakeholders

      While inside the team, the understanding of what needs to happen is clearer, stakeholders clamouring for updates are clearer on what’s blocking the outcomes they want.

      Another benefit is an increased confidence in the process. There’s a document that’s readily comprehensible they can dig into if they want to find out more. But the fact that there’s a transparent graph of dependencies usually suffices to persuade people that things are under control.

      Alternate Views

      Finally, here are some alternate views of the same graph. We’ve already seen dot and neato. Here are the others. I’m not going to explain them technically as I’ve read the man page definitions and am none the wiser. They use words like ‘outerplanar’ and ‘force-directed’. Graph rendering is a complicated affair.

      circo

      fdp

      twopi

      patchwork

      Code

      Is here.

      If you know more than me about graphviz and have any improvements/interesting tweaks/suggestions then please contribute.


      Author is currently working on the second edition of Docker in Practice 

      Get 39% off with the code: 39miell2

  12. notklaatu (klaatu@mastodon.xyz)'s status on Tuesday, 19-Dec-2017 16:41:15 EST notklaatu notklaatu
    • x1101
    • Thaj Sara

    @johnnynull @thaj @x1101 Sure, but neither of those are analogue.

    In conversation Tuesday, 19-Dec-2017 16:41:15 EST from mastodon.xyz permalink
  13. notklaatu (klaatu@mastodon.xyz)'s status on Tuesday, 19-Dec-2017 14:35:12 EST notklaatu notklaatu
    • de∫hipu

    @deshipu sure, like this? http://gnuworldorder.info

    In conversation Tuesday, 19-Dec-2017 14:35:12 EST from mastodon.xyz permalink
  14. notklaatu (klaatu@mastodon.xyz)'s status on Tuesday, 19-Dec-2017 14:34:17 EST notklaatu notklaatu
    • de∫hipu

    @deshipu
    I dont have to remember. http://gnuworldorder.info

    In conversation Tuesday, 19-Dec-2017 14:34:17 EST from mastodon.xyz permalink
  15. notklaatu (klaatu@mastodon.xyz)'s status on Tuesday, 19-Dec-2017 14:33:46 EST notklaatu notklaatu
    • de∫hipu

    @deshipu sure, like this? http://gnuworldorder.info

    In conversation Tuesday, 19-Dec-2017 14:33:46 EST from mastodon.xyz permalink
  16. notklaatu (klaatu@mastodon.xyz)'s status on Tuesday, 19-Dec-2017 14:33:20 EST notklaatu notklaatu
    • de∫hipu

    @deshipu sure, like this? gnuworldorder.info

    In conversation Tuesday, 19-Dec-2017 14:33:20 EST from mastodon.xyz permalink
  17. notklaatu (klaatu@mastodon.xyz)'s status on Tuesday, 19-Dec-2017 14:32:04 EST notklaatu notklaatu
    in reply to
    • Antanicus

    @Antanicus arguably Slackware, but I think lines blur quickly in Linux because users can [and do] do so much for themselves.

    In conversation Tuesday, 19-Dec-2017 14:32:04 EST from mastodon.xyz permalink
  18. notklaatu (klaatu@mastodon.xyz)'s status on Tuesday, 19-Dec-2017 14:29:14 EST notklaatu notklaatu
    • x1101
    • Thaj Sara

    @johnnynull @thaj @x1101 http://www.drivethrurpg.com/m/product/195037

    In conversation Tuesday, 19-Dec-2017 14:29:14 EST from mastodon.xyz permalink
  19. LazyPower (lazypower@mstdn.io)'s status on Tuesday, 19-Dec-2017 11:14:13 EST LazyPower LazyPower

    I wonder if there's any value in a post that helps peopel separate themselves from their workplaces brand identity.

    I know I derived a lot of sense of self from my ubuntu persona, and i literally branded myself with it all over the place.

    This put a lot of pressure on me not only to embody the qualities of the Code of Conduct, but also cut deep when I made the choice to leave and it introduced a minor identity crisis.

    I see a lot of young professionals doing the same thing i was doing...

    In conversation Tuesday, 19-Dec-2017 11:14:13 EST from mstdn.io permalink Repeated by klaatu
  20. notklaatu (klaatu@mastodon.xyz)'s status on Tuesday, 19-Dec-2017 11:35:27 EST notklaatu notklaatu
    in reply to
    • LazyPower

    @lazypower It disturbs me when people's social media accounts are thinly-veiled marketing for the company they work for.

    Seems dominant in tech. I kinda get the motive if one has stock, but it concerns me that people's identities are defined in part as a corp they don't own or control.

    I have a policy to not talk (good or bad) about a place I work until I've quit. Doesn't always work if I get a job at a place I habitually talk about already, but it beats tattooing somebody's brand on myself.

    In conversation Tuesday, 19-Dec-2017 11:35:27 EST from mastodon.xyz permalink
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